Lens of Truth: "Welcome back for another exciting Head2Head! Today we dungeon crawl our way through From Software’s highly anticipated RPG, Dark Souls, on the PlayStation 3 and Xbox 360. Dark Souls is the spiritual successor to the PS3 exclusive Demon’s Souls, and luckily for Xbox owners, they now get to experience the series on the 360. So which version LOOKS to be the one to grab? Jump inside to see for your self."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
I've noticed a shocking difference. One picture has a red border while the other has a green one.
How are they the same!
I mainly play on Xbox, but I totally expected the PS3 to be vastly superior.
Because it's a sequal to a PS3 exclusive, and they had Bluray to work with.
It seems X360 version isn't a DVD-port, rather exactly the same.
Identical.
You'd think lensoftruth would be able to afford better servers from all that traffic they get, seeing as how it's enough to overload the website.
Congratulations to From Software