230°

Rage Xbox 360/PS3 Comparison Video

G4TV: Does Rage look better on Xbox 360 or on the Playstation 3? Find out as we compare the two side by side in our comparison video for Rage.

JANF4606d ago

I thought this was a Rage thread, am i missing something?

360 man4606d ago

rage looks as good as killzone 2/3 and running in twice the framerate. 60 fps ftw baby!! :)

Sunhammer4606d ago (Edited 4606d ago )

@ "360 man": Well, of course you'd say that. You don't have a PS3 and are praying for a game that looks as good as any PS3 exclusive.

The truth about Rage is that it has the worst pop-up issues ever seen on a console game. Simply moving the camera results in pop-ups and blurry surfaces. That's how they were able to achieve 60 frames per second, which isn't even locked and still drops even with all that texture loading. The console versions don't even have anti-aliasing. They also removed dynamic lighting.

Unreal Engine 3.5 anyone?

These Rage reviews are pretty disappointing. 5 years for an 8 hour game?

I'll rent it sometime in the future. Too many other good games coming out right now and in the next couple weeks. Rage has no place.

gamingdroid4606d ago

I wonder what this game would look like if it has twice the time to process data i.e. 30fps instead of the 60fps.

It looks fantastic at 60fps, but it would probably be amazing at 30fps. However, responsiveness would go down....

4024606d ago (Edited 4606d ago )

@sunhammer

the 360 version has much less texture pop-ins than the ps3 version even without hdd install and with hdd install the 360 version has almost no pop-ins so no the pop-ins may be bad on the ps3 version but NOT at all on the 360 version.

they look the same and i prefer 1 disk to 3 so I'd say the ps3 version is still the best of the console versions(just my opinion anyways)

+ Show (1) more replyLast reply 4606d ago
JANF4606d ago

xbox 360 looks darker everything else looks the same

gamingdroid4606d ago (Edited 4606d ago )

Xbox 360 version is sharper and has less texture pop-ups with NO installation:

http://www.gameblurb.net/fe...

Gamer30004606d ago

this dose not show anything more than
they are look the same
ps3 look more bright and xbox more darker nothing more
but go ahead and beleive what ever help you sleep the night

gamingdroid4606d ago (Edited 4606d ago )

You can clearly see in the video that there is far more texture pop up in the PS3 version. The site specifically said there was no installation on the Xbox 360 either, so I wonder what the installation will do for pop-ins.

The *small* pictures clearly show blurry PS3 version as well.

You can turn the blind eye, but ANYONE CAN VERIFY IT THEMSELVES BY VISITING THAT LINK!

... but yeah, if you say it enough time, it will be true for you. Just continue repeatedly chanting it.

Gamer30004606d ago (Edited 4606d ago )

again both look the same
i haven't notice any problem with both version
and both are nothing to brag about when we talk about gfx
alot of games look better than RAGE
and i'm only talking about Multi plat games
but
you want xbox win this ??
OK xboxz winz
yeahhhhhhhhhh
xboxz iz teh bestz

gamingdroid4606d ago (Edited 4606d ago )

You mean like your comment regarding BF3?

***ps3 looks better with better textures and extra bloom and better lighting as well
both have screen tearing but ps3 version have little more screen tearing
both have the same framrrate
looks good on both but nothing to brag about***

http://n4g.com/news/857111/...

or like this regarding Rage installation (which isn't even what Carmack said at all):

***whatever you like
but carmack said
you need to install 22gb on your xbox to make the xbox version on par with the ps3 version

so if you do disc swapping you will get
the worst version***

http://n4g.com/comments/red...

Nah, my comment was my opinion and people are free to make their own conclusion. That is why I provide an actual link.

Instead of just making up stuff....

+ Show (1) more replyLast reply 4606d ago
testerg354606d ago

Almost the same.. just sometimes the PS3 version looks brighter and blurrier.

LightofDarkness4606d ago

I think the Super Nintendo version looks great, even when compared to the Colecovision version. Those sparse voxel octrees make everything look amazing, and the vector-based space-dinosaur sections are awe-inspiring.

Show all comments (16)
110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

Read Full Story >>
escapistmagazine.com
Fist4achin1636d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

Read Full Story >>
dsogaming.com
traumadisaster1788d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071788d ago (Edited 1788d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141788d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1787d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1788d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1788d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1788d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1783d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.