Blue's News writes:
Fresh off our work with Luxoflux-Activision on Transformers2 for Xbox 360 and PS3, Piranha Games is partnering with Jordan Weismann, creator of the BattleTech universe, to develop the all new MechWarrior game. Set in the traditional BattleTech world, the new game is paying homage to 25 years of history and fan dedication with a complete reboot of the MechWarrior series.
The new MechWarrior is set on the planet Deshler in the year 3015 and places you in the role of Adrian Khol, a wayward nobleman who prefers partying and shirking responsibility over his training and studies. However, when House Kurita launches a massive invasion to conquer Deshler, resulting in the death of his entire family, Khol discovers a purpose to fight for.
Gamers will pilot a deadly BattleMech and use information warfare to dominate a dynamic-destructive urban battlefield. The game features include classic and new mechs from the BattleTech universe with persistent character development and plans for a single player campaign, as well as, co-op, and multiplayer gameplay.
BattleTech and MechWarrior 5 are excellent games, licensed by Microsoft. But why hasn't Microsoft itself done much with the franchise?
Owning Mechwarrior is like owning Power Rangers. Theoretically the IPs hold some value, but you ask for ideas for a game not immediately doomed to mediocrity and everyone leaves the room.
You all know what it is, this is Weekly Weakling and I’m here to show you four more awesome games for your terrible rig to get you by for another week. One of these games even requires a tiny bit more power. Let’s do this!
DSOGaming writes: "YouTube’s member ‘SqueegyMackoy’ has posted an amazing video, showcasing all the major iterations in the MechWarrior series, alongside their respective soundtracks. It’s really amazing witnessing the jump from 2D sprites to the 3D accelerated graphics that were powered by 3DFX cards, back in the days. SqueegyMackoy has also included Living Legends, the amazing MechWarrior mod for Crysis Wars. Enjoy!"
Although I am a battletech/mechwarrior fan, I do not know what to think about this game due to them going back to the 3025/basic tech.
it's a long time since they dazzled us with the teaser, i'm glad this project is still on.
I guessed they are feeling the heat since everyone's talking about Hawken all the time.
(Soon we'll be seeing two games about giant machines tearing each apart built using the Unreal 3 engine).
I know they've building the new Mech Warrior with the Unreal 3 engine. I'm hoping that they would at least try to beg Epic give them access to the DX 11 capable version use for the Samaritan demo.
Please let this be good