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7.5

PSTime - Dead Nation Road of Devastation Review

PSTime: "It has already gone on sale 'Devastation Road', the first DLC for Dead Nation which adds more variety and fun to what we saw in the original game.

Road of Devastation continues the story from where we left off Dead Nation. Begin in a laboratory with the "same" characters and we will be tested with different challenges for us to draw conclusions on the battlefield."

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CloseSecond4599d ago

Amazing. All the chatter on N4G around multiplatform titles and yet nothing about a quality piece of DLC like this. Anyway, I have tried it and its a blast and well worth the low price tag.

BattleAxe4599d ago

This game died a long time ago. Its a shame really, but I think there are issues with the way that matchmaking is done.

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The Best Twin-Stick Shooters on PS4

There isn't a shortage of quality twin-stick shooters on PS4, but if you're after the best, here's a list of them. Why not play them with a friend?

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gamespew.com
melons1879d ago

yeah, shame about the clicks for each entry though

TheRacingX1879d ago

The VR version of Stardust is an incredible experience, even for those that get VR sickness, the game gives you the feeling of floating in the vastness of space, but the motion sickness is removed, its colorful, flashy, and amazing to play

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IBD Podcast #13 - Housemarque and mastering the twin-stick shooter

Housemarque is famed for its downloadable console games including Super Stardust, Dead Nation, Alienation, PS4 launch title Resogun and now Nex Machina. The veteran Finnish developer has made a name for itself crafting, precise, polished, technically accomplished and visually striking titles in publishing partnership with Sony.

With its latest title, Nex Machina, launching for both PS4 and PC, Housemarque is taking its first step into self-publishing. Working in collaboration with pioneering developer Eugene Jarvis, who created arcade classics such as Defender, Robotron: 2084 and Smash TV, Nex Machina represents both a refinement and evolution of Housemarque's design principles, as well as an opportunity for the developer to directly benefit from establishing and retaining its own IP.

Here, Housemarque CEO Ilari Kuittinen and head of publishing Mikael Haveri discuss how the decision to self-publish has led to greater autonomy, a collaboration with Eugene Jarvis and how a game titled "Death Machine" could mean a new lease of life for the company.

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indiebydesign.net
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7 Terrifying Horror Games That You Can Experience Together With a Friend

Scared of playing horror games by yourself? Here are 7 scary games that you can play with a buddy. Pee your pants together.

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twinfinite.net
haleymaclean2533d ago

This list is needed because I defiantly couldn't play them by myself.