On September 13th, Electronic Arts announced that the company is resurrecting and re-booting its Syndicate video game franchise with the simply-named Syndicate, a game currently being developed by Starbreeze Studios. Also announced was that the upcoming game would be a first-person shooter rather than an isometric real-time tactical game.
Jeff Gamon, executive producer of the in-development franchise re-boot, explains why.
Electronic Arts has announced a number of server closures in the coming months, including Apex Mobile and the 2012 Syndicate reboot.
Syndicate's big saving grace will soon be erased for good. I'll give *some* credit to EA in keeping servers up for 10+ years.
Oh yeah, an actual cyberpunk game. I have fond memories of the old bullfrog Syndicates.
Syndicate was a fun and high quality late PS3 fps that got swallowed in the sea of fps at the time. It was short and it didn't innovate but it had good visuals and fun combat. Starbreeze i believe. Rip Torn and Rosario Dawson.
10 years since the Syndicate series was rebooted as an FPS, perhaps it's time we got another reboot as a strategy game?
was this the game with the cars on rails and you could blow up killing everyone in it? l loved this game, lol
I couldn't get past the first half hour or something. Hard to remember but I didn't play long. I don't know if there was something wrong with the PC version or not, but the bloom was so bad it hurt my eyes. I started getting a horrible headache. I could hardly see anything because there was extremely intense bloom everywhere.
This remains one of my fave hard sci-fi FPS games from the X360 era. A compelling premise with an interesting setting and solid characters, plus outstanding special ability mechanics. Def deserves more love.
Like children with new toys, developers can excitedly overdo it with visual effects until good sense prevails - here are five examples of exactly that from across video games history
Dirt on the lens (and JJ Abrahms style overuse of lens flare) is the worst, especially in war games like Battlefield. We're not supposed to be a camera! Way to ruin the illusion of actually being the player we're controlling.
Vignettes, chromatic aberration, and that annoying thing where they blur the corners of the screen. Also film grain.
The Syndicate reboot had the absolute worst bloom I've ever seen. It literally hurt my eyes and gave me a headache just from playing. I could never finish it.
The game looks incredible from what I've seen. I've never played the original but if I did play the original I would be happy it looks this good.
The explanation seems to me like "well people enjoy FPSs". Which is totally fair, but it's kind of inane to explain it that way.
Sounds interesting. The original was very decent.
how about a damn trailer? "early 2012" and no trailer is suspect.
People needs to seriously stfu and play Chronicles of Riddick and The Darkness before criticising the Starbreeze.
Both games are First Person, however they are NOT as dull and stupid as Call of Duty or other generic shooters.