140°

Battlefield 3-Developer: "Hey Bethesda, stop suing people please"

Alan Kertz, Senior Designer at Dice, likes Bethesda. But he thinks that they should stop suing people. He reffers to Mojang and it's newest game named Scrolls.

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Huarle4622d ago

You know, it's his personal Twitter account so that isn't representing DICE view or something.

But what to expect, this site is really posting every tidbit about BF3 to get hits.

Shackdaddy8364622d ago

He's right though. Bethesda makes awesome games but they're acting like assholes towards Mojang.

TopDudeMan4622d ago

I also think they should stop suing people.

aman84r4622d ago

Its just one person not the studio.If it were DICE i'd say :Hey DICE,stop trolling COD but then again its mostly from EA and sometimes from DICE.

70°

Scrolls to Shut Down Servers Soon

Unfortunate news falls on Mojang’s lesser-known title, Scrolls. Lead game designer Måns Olson announced on Tuesday that the official Scrolls servers are shutting down soon, and a number of community events have been scheduled to send it off.

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backlogcritic.com
30°

Failed Brother of Minecraft: Scrolls

Mojang, the studio who was valued at $2.5 billion dollars by Microsoft in 2015, the studio who is responsible for sweeping hit Minecraft, which has shipped over 70 million copies is also responsible for another game. That game is Scrolls, one that Mojang would likely rather forget.

The lost brother of Minecraft, Scrolls could not have had a more conventional start to life than its big brother. It was designed with a specific plan in mind, for a specific market, by a well-funded development studio and with an already eager audience awaiting any chance to play it. Minecraft lacked all of these advantages. So why was Scrolls such a failure?

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midnightgaming.xyz
20°

Why Did Mojang's Scrolls Go On Life Support?

When Mojang developed and released Minecraft, it resulted in two things. One, it gave birth to a gaming revolution that allowed gamers to release their creative nature in ways unseen since mmo games first burst upon the market. Second, it gave Mojang a license to print money that most other game companies (with the exception of Blizzard) can only dream of. The game sold tens of millions of units, thus allowing the company to go off the beaten path with their next project. The company then began work on Scrolls, a hybrid trading card game and strategic wargame. Sadly, the company recently announced that a Scrolls hiatus was going into effect, and that nothing new would be released for the game. With so many resources behind it, why did Mojang's Scrolls go on life support?

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mmo-play.com