OXM UK: "RAGE starts with the end of the world. A thunderous meteor pelts towards the Earth. It clips the moon on its way in, like a flashy trickshot in a game of genocidal snooker, and sinks the Earth. You survive in an Ark, your body enhanced to survive cryostasis. When you awake in the wasteland of the future, your enhancements make you a commodity worth selling, and a threat worth killing."
Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."
Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
Got a chance to play Rage at Eurogamer Expo, imo it didn't have enough RPG elements to contend with Fallout. I came away with the the predictable feeling of "just another pretty shooter".
I think they should have chucked the open world and done their best to make it a fantastic corridor shooter. Really gone to town on stuff like enemy placing, behaviour, weapon/interactive object distribution and above all, environmental storytelling (see also: FEAR, Metro and Dead Space). Feels like they've just made trouble for themselves by inviting the comparison with Fallout and STALKER.
Is it completely open-world like Fallout? Or does it just have open environments, like Borderlands?
edit: Thanks Nuka. I'm getting really tempted to pre-order this. Sounds like my type of game.
Interested in what the MP is like. Anyone seen/played it?
Repeat after me , a desert or wastelands ≠ fallout wich didnt invent the setting anyway .