20°

Destructoid - How Aliens: Infestation Aims to Make 2D Pixels Scare You

Jim Sterling writes: It would have been easy for WayForward to make Aliens: Infestation a straight scrolling shooter, but the studio hopes to raise the bar and make a game that's genuinely pants-wettingly scary. In a new developer blog, director Adam Tierney talks about making the Xenos frightening.

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destructoid.com
70°

WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo

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nintendolife.com
40°

“It’s a Genre About Spectacle”: WayForward Director Talks 'Spidersaurs'

Tomm Hulett talks Spidersaurs and what it takes to keep the spectacle of the run-and-gun genre.

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goombastomp.com