100°

Is BioWare's Wrath of Heroes Lazy Development, Or Amazingly Innovative?

Most of the time when a developer pulls together a game for the world to get pumped up over there's a process that's followed. First some sort of CGI movie is released alongside a website, with the purpose being to draw eyes and ears to what the overall premise is about. A few months to a year down the line gamers are treated to anything from developer diaries, screenshots, wallpaper, and eventually the coveted gameplay trailer from which the internet makes up their mind about how good (or bad) the game is going to be. There are naturally some exceptions to this process, but as a whole it gives gamers plenty of time to adjust to a new concept or spark some hype-related chatter over whatever said game is about. Then I see something like Warhammer Online: Wrath of Heroes and I don't even know where to begin. Is this some kind of evil genius at work, or some sinister new trend that will eventually overtake MMO design?

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gamingunion.net
JDouglasGU4611d ago

The Old Republic will tell all...

mephman4611d ago

Tbh, this does seem quite cheap.

20°

Warhammer Online:Wrath of Heroes to Receive close to 18 New Heroes before Shut down

Last month, Warhammer Online: Wrath of Heroes just announced that they are going to be shut down on March 29th due to financial problem. However, according to a recent interview with fansite 6v6v6, the developers of the game announced that they will release about 18 new heroes in the game's final four weeks.

20°

EA Is Shutting Down Wrath Of Heroes

Mythic Entertainment has just announced that its free-to-play online MOBA, Warhammer Online: Wrath of Heroes, will be shutting down next month.

The ambitious title, which pit three teams of six players against each-other in an all-out bloodbath, is still in beta and was originally expected to launch in early 2013.

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thepixelparagon.com
LocutusEstBorg4085d ago

Never even knew this existed. It won't be missed.

40°

The Wrath Report | October

Your monthly insight into the world of BioWare Mythic's Wrath of Heroes:

"Headlining this first instalment of The Wrath Report is the game’s all-new playable scenario, Garden of Morr. Staged within the bounds of a mist-covered cemetery, this latest game mode is quiet clearly kill-focused yet has a distinct objective-based twist. Stationed at opposing sides of the battlefield, each of the three teams must reach a 250-point cap by slaughtering their opponents. Each kill reels in four points though this is doubled when your team is in possession of the much-desired “Cursed Skull.” Upon acquisition the Old World artefact transforms its captor into an avatar of Morr. This dark blessing (and the points bonus it imbues) is transferable and will be awarded to the player who manages to kills the skull bearer."

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thepixelparagon.com