LucasArts' job pages now include listings for developers to work on an action adventure game, a first-person shooter, and an aerial combat game.
In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.
eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.
Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.
You know what games I want way more than Indiana Jones? The darkness and Riddick.
The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.
While new chapters or remakes would be great; it is nice to see the classics get some love. Amazon’s Prime Gaming is amping up the nostalgia this summer by offering Amazon Prime members a selection of free classic LucasArts games for PC.
Secret of Monkey Island is a classic, I highly recommend it for anyone who hasn't played it.
First Person Aerial Combat?
Ok, think about this one. Sound retarded?
I agree, it does. They are probably making it!
aww yeah. The 3 games are jedi power battles 2, a new darkforces jedi knight game, and a new ti fighter/x-wing.
hahah yeah right, but maybe they will make a starwars battlefront game.
lets hope its better then the forced unleashed, god knows that game needed some tweakin and balancing.
Star Wars Battlefront had both of those. This could be good.
Ugh. Anyone else worried their hiring for "in-house" positions? Pretty sure LA, didn't dev any of those games. And unless they have changed their views about the PC, Im even more worried.