Back in the 80′s, Lucasfilm wasn’t just a film production company, but also a had a video-game department. With success and time, the division became its own company, and so, Lucasarts was born. Amongst their biggest hits, we can count the several Star Wars games they released over the years, but what really grabbed everyone’s attention even before that was a unique type of games: their point-and-click adventures.
In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.
eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.
Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.
You know what games I want way more than Indiana Jones? The darkness and Riddick.
The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.
Original Monkey Island creators Ron Gilbert and Dave Grossman talk with us about the series' humor and bringing it forward 30 years in an interview from PAX West.