Chief games officer at Bigpoint, one of the world’s largest online gaming portals, Philip Reisberge had some strong words for EA, Valve, and Ubisoft who have begun to enter into the free-to-play and microtransactions market. In an interview with Next-Gen.biz, Reisberge basically said that publishers should “monetise everything” in there free2play games.
CEO Khaled Helioui discusses why spending time to designing your game for the Chinese market may be worthwhile.
With Drakensang Online, Bigpoint features excellent graphics and gameplay in 20 languages on Macintosh – sure good news for all Apple and MMORPG fans who still enjoy a quite limited offer of online games for their platform
Scott joined the games’ industry back in 2001 as a designer at former Climax Studios.
After just one year as a senior designer at Core Design, he decided to work on Realtime Worlds. He stayed there more than four years.