As Dead Island's mixed reviews keep coming like a hungry undead horde, Kapow Games explains the contempt its creators are implicitly showing for its audience.
Dying Light 2 developer Techland talks about the "secret formula" to their games' success, and comments on how they see live service games.
Dying Light 2 was horrible. I played it at launch and it was a buggy and broken piece of shit. I didn't enjoy the game's locale either. They've released a ton of patches and updates for it though, and I'm somewhat keen to give it another chance. But the game left a horrible impression on me, especially seeing as how the first one was my favourite game last gen.
According to a LinkedIn post, Bethesda and Xbox Game Studio representatives will meet up with Deep Silver Volition employees.
That's pretty cool, but didn't they just lay of 10k as a whole. Reportedly some from the gaming division even.
Confused in pa.
But of course. Just look at the latest Saint's Row....that is exactly the level of quality and writing that Xbox strives for these days.
There u go. This is way more acceptable than buying up studios. Buy individual talent until you strengthen your already owned studios. 👏🏽
Pawel writes: "Today I am happy to announce the partnership with Tencent who are in the process of becoming Techland's majority shareholder."
"We will retain full ownership of our IPs, maintain creative freedom, and continue to operate the way we believe is right. I'm also going to continue serving as the studio’s CEO."
Unless it angers China and Winnie the Poop. Then I'm out of a job and we'll be fu...Ahem. Anyways. Please clap and be excited!
Thank you!
o( _ _ )o All Hail our Megacorp Overlord! Hail Hydra!!
New open world fantasy action rpg is going well apparently. Been watching some Dying Light 2 endgame as well. We’ll see how it all turns out.
Dead island 2 is a better game than dying light 2. So whatever you do please make more fun games
More consolidation... Not good.
I really hope that the main "asset" with a company like tech land is it's people, and if you jerk around the people, they'll leave and make great games for someone else, maybe start something new.
Maybe tools like unreal will lower the barriers to entry to make this easier?
Dunno, trying to be optimistic that this, too, will pass.
Ultimately if they can't make good games, the investment will fail and the good people will move on.. I hope
"Which begs the question, ‘why release a game that’s clearly not ready for it’s blood thirsty fanbase?’"
If there wasn't a day 1 patch for it that would be a viable question.
"Just look at the PS Vita. We were more distract than anyone when we heard it won’t be landing on our shores before Christmas. But at least we can be assured Sony is doing its utmost to deliver a superior product."
How can you be sure of that when it isn't even released yet? If Sony are so great how come they are releasing Resistance 3 with a day 1 patch as well? On top of that a patch that according to some sources doesn't fix the MP issues.
Silly fanboy article.
First of all it doesn't show contempt. They accidentally released the dev version instead of the full version on steam. That means if you bought it retail then you got a completed game. That was hardly a "Oh darn we haven't finished let's just kick it out the door". It's just a mistake.
Secondly it may have a lot of glitches but open world games aren't easy to make. Show me a glitch free open world game? Even the almight gta IV or red dead have their fair share of funny crap happening. And don't even get me started on the stellar elder scrolls series. They've practically worked glitches into part of the AI's charm.
Thirdly its metacritic score is 81% which is hardly "mixed reviews". Not all of us expect our games to come out at the perfect 9 or 10/10 and there's nothing wrong with an 8/10. Not to mention the overall consensus is a solid game with a piss poor save system and some painful bugs. Which is a different kettle of fish to a flat out awful game. If your willing to persist dead island is a damn enjoyable game and I'm finding it very fun.
Frankly I'd much rather developers accidentally release a half finished game and fix it in under 24 hours instead of intentionally with hold content from non pre-order customers or in the hope of releasing it on a later date. Your entire argument hinges on this idea that techland couldn't be arsed to do a proper job and decided to release the dev version out of contempt towards their audience which makes no bloody sense considering a) they fixed it immediately and b) not all copies of the game were affected by the issue. If they'd held contempt for their audience they wouldn't have been able to get a day 1 patch out and even when games are released in buggy states they rarely include dev only bug checkingfeatures like press a button to gain instant noclip.
"We were more distract than anyone when we heard it won’t be landing on our shores before Christmas. "
Also as awful as dead island's glitches may be I feel confident in saying techland put a boat load more effort into their game than you did into writing a loathsome hate filled stupid and blatantly biased article with all the flow and intelligence of dyslexic scrabble. Your english is appauling and is giving me a stomach ulcer.
Sadly this game is an absolute gem from all I have seen so far that is going to suffer in review score because of their own mix up (Steam) and review copies that were fairly buggy. The game certainly deserves better than some of the "low" scores its gotten.