170°

Developer: Xbox LIVE Indie Games "Isn't a Sustainable Platform"

While getting a game published on Xbox LIVE Indie Games may be easy, getting that game noticed can be a much harder task. Hidden gems like Cthulhu Saves the World and I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 can be quickly buried in a sea of dating and massage simulators. That’s why the independent games community banded together this summer to showcase its best and brightest during the Indie Games Summer Uprising event.

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bmw694627d ago

So many Indie titles have failed to light up sales-wise

Torillian4627d ago

yeah, I hear Cthulhu did better in a short time on Steam than all the time it was on XBLIG.

Machina4627d ago

Don't think I've ever even bought one.

BeardedGamerShow4627d ago

Yeah, I think the rise of free-to-play games on the PC and awesome inexpensive games on mobile devices are going to force not just XBLA, but all console marketplaces to change how they do business or die.

MisterPickles24627d ago

What they need is some quality-control. Not too stringent, but just enough to stave off the developers who conceptualize, program, and submit a new game to the platform every week.

gamingdroid4627d ago

The intention is that the community is supposed to filter out the cr@p. That didn't work out very well apparently.

The flip side is, when MS do quality control developers b!tch. I remember reading a guy that came out b1tching about MS on XBLA, then turns around and admits that those things would improve, but he didn't have time. I can't find the article now, but I think it was on Gamasutra.

XBLIG is a free for all, and unfortunately with the good comes the bad. Personally, I have never bothered to buy a game there....

Genghis4627d ago

I don't know how Xbox Live can make it anymore appealing. I really think MS should just adopt Steam and let Valve take over...

...that or just revamp the marketplace to be as good as Steam (lots of cheap games (like 1 dollar or 2 dollars), have more specials ($10 for a pack of random games), just everything you can do to promote the use of the system.

I would not be ashamed of MS if they copied Steam outright...

gamingdroid4627d ago

The issue really isn't that it isn't appealing, it's just that is MS going to promote Xbox Live Arcade games or those indie games?

Screen estate is costly, and so they have to make a choice.

Steam on the other hand has a very different set of customers on PC, that is actually much more open to exploring, but yeah, Valve seems to do a great job. Never heard a single complaint about them from devs so MS could take Steam as a role model.

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20°

Indie Royale Indie Gamer Chick Bundle Launched

Hardcore Gamer: By paying the current minimum of $4, you'll get Dead Pixels, Chester, Antipole, LaserCat, Smooth Operators: Call Center Chaos, Little Racers Street, SpyLeaks, and Orbitron: Revolution. Every game activates on Desura, while Dead Pixels is available on Steam and Chester, Smooth Operators, LRS, and SpyLeaks are on Greenlight. A mystery game will unlock at some point, and those who pay $8 or more will get the OST for GunSlugs, which would seem to indicate that GunSlugs will be the mystery game.

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hardcoregamer.com
40°

Games News - Indie Gala is back

After the Mass Effect 2 bundle provided by Indie Gala -which was bought massively by the public- they decided to take a long rest. Now it’s June, and Indie Gala is back better than before, bringing tons of games for a low price onto your computer.

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blackmannrobin.com
50°
8.0

Game Review- Chester - Blackman 'N Robin

Indie games are normally known and seen as games that raise the bar in video game creativity. Brilliant Blue-G’s latest title, Chester, a game that could have been downloaded on Indie Game Stand for free is the title that most if not all indie developers should look to as a role model in terms of creativity. The title is a platformer that mixes not only strategy, but also RPG elements and cartoonish art design.

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blackmannrobin.com