160°

Dead Rising: Off The Record 'couldn't possibly be DLC'

Dead Rising 2: Off the Record is so large that it "couldn’t possibly be DLC", the game's executive producer has told VideoGamer.com

Off the Record presents an altered version of Dead Rising 2, restoring the hero of the first game, Frank West, in a new "What If?" scenario. When the project was revealed earlier this, some gamers immediately assumed it would be a DLC expansion, rather than a standalone release.

"Perhaps it's understandable," said Jason Leigh, executive producer for Capcom Vancouver. "I think we've tried as much as possible to tell people that it's not DLC. This is a larger game than Dead Rising 2.

"We've done very little subtraction."

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videogamer.com
Godmars2904617d ago

This said during an age will full games can and are downloaded.

This being said from the representative of a company that regularly puts out new versions of full games often mere months apart.

That dog don't hunt Crapcom. Especially not with you guys.

caseh4617d ago

'This being said from the representative of a company that regularly puts out new versions of full games often mere months apart.'

Haha its funny isn't it, almost as if EVERYONE else in the world has realised what they have been doing since RE5 released with DLC already on the disc. Yet Capcom have failed to realise that everyone is starting to wise up to how they operate these days.

Godmars2904617d ago

No, the funny thing is Capcom has been doing this since the arcade days. Not that it really mattered that their was a new version of Street Fighter out every other week. Then you were only putting quarters in a machine. Megaman Network Battles were next, though again it wasn't really *that* much of a big deal because they were offering new story lines like an anime series.

The only thing different now is that besides making you pay for DLC on the disc, they're reissuing new versions of the exact same game.

And you either have to have real nerve to sale character color pallets, or think that your fanbase is that stupid. Which some are.

TreMillz4617d ago

I'm sorry for the noise folks, my BS meter just hit 2 million...

gamernova4617d ago

Not buying. Dead island ftw :D

kratos1234617d ago

I Maybe would haved believed them if it wasn't fore dice and there Vietnam expansion pack . Now there layers in my eyes , on crapcom there should be a limit how greasy a company can be

rdgneoz34617d ago

"because simply doing a character swap would have been taken as a cash-grab"

A character swap, a mode that isn't that hard to put it, 1 area and a few weapons isn't? Borderlands put out a ton of DLC that had new areas, quests/story, types of mobs, etc and put them out as DLC instead of a full game for each one.

Krakn3Dfx4617d ago

Capcom-ese for "Pony up bitches!"

They said this with the Move stuff for RE5 AND the move from SF4 to SSF4. This is Capcom's way of getting more money out of people. Crappy company, crappy ethics, nuff said.

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60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken37d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken37d ago (Edited 37d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8537d ago (Edited 37d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken37d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken37d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga37d ago

Capcom where is Deep Down???

Tapani37d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken37d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8536d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 36d ago
lellkay37d ago

Can they be aware of the need for 60fps on consoles plz

just_looken37d ago (Edited 37d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay37d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis37d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken37d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead37d ago (Edited 37d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH36d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

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gameluster.com
51d ago
rlow151d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton51d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay51d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic50d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay51d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg50d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.