Resistance 3 gets almost everything right, yet never quite ascends to greatness. Both single- and multiplayer urges are given equal attention, and all the boxes you'd expect a modern FPS to tick are dutifully filled in.
That sense of obligation is, perhaps, the problem. First-person shooter design has reached an evolutionary ceiling and desperately needs some mutant DNA to push it onwards and upwards. Resistance 3 could have provided that genetic jolt; but Insomniac has chosen to look back to how we used to play rather than grapple with how we could play in the future. As understandable as it is, that cautious approach results in a game that is extremely enjoyable, but never as imaginative as you
There are some epic PlayStation Plus Premium shooters, from Naughty Dog's Uncharted series to the high-stakes action of Doom published by Bethesda.
While it's been on ice for as long as it was around, the Resistance franchise has no shortage of quality.
My take:
Single player
3, 2, 1
Multiplayer
3, 1, 2
Overall
3, 2, 1
I beat the lengthy single player in 1 multiple times and spent hours in the online too. Plus 1 featured my home town! Special mention to the audio design in 1: playing that with surround headphones blew me away.
Note: I have the platinum for Resistance 2.
I only played the 3 main Resistance titles. My ranking would be;
1. Resistance 3
2. Resistance: Fall of Man
3. Resistance 2
Man I loved 3's campaign. Another gem stuck on the ps3 and who knows if insomniac will go back to the franchise.
While the studio is best known for Spyro the Dragon, Ratchet, and Clank, and Spider-Man back on the PS3 the studio broke from creating platformers and made one of the highest regarded science-fiction first-person shooters of all time. This was Resistance and it remains one of Sony's most acclaimed and dormant franchises.
Resistance 3's campaign was gorgeous for the time - and an awesome game to boot.
I've said in the past I'd like to see this series return and have it take place years later, like in the present.
I'll give you an example if I'm not mistaken the last game ended in the 50s, so if it was to take place some time in the 2020s you'd have an opportunity to see how the world changed after the fall of Chimera and all the new technology that came out of that war.
Just like in our universe we all know WW2 happened, but we never experienced it, so if the next Resistance game takes place years later so too would people in that universe know a war look place against the Chimera, they just wouldn't know what it really was like.
So getting to see how that universe would respond to the Chimera reemerging would be interesting.
Imagine a little kid talking with his grandfather about the war and the kid just thinks it was just a made up bed time horror story and what was said was worse than what really took place, but now that the Chimera come back the kid will find out why years later the old timer adults were still waiting for the Chimera to return.
I think there is great potential for this series still and I really believe the best way forward for Resistance is make it have a time jump too.
So hopefully this series will return.
I was blown away when i played for the first time Resistance on the PS3. Great Game. Also liked very much an played for hundred of hours the Co-op of R2. The SP campaign of R3 is also excelent. I really hope that Sony and Insomniac annouced the Remaster of the Series and a new chapter. They got story to do that.
Resistance 2 was one of the first few games i played on ps3 and I loved it, would definitely finish that again :D
Solid reviews. I'm glad :)
Solid score from the main eurogamer. Better written then the swedish 1 this guy actually had a clue of what he was talking about.
Nice review. Gotta get this game.
I actually like glowing weakpoints. I personally feel its nice to see them again, especially compared to say, CoD's corridor stop and pop style shooting.
The final comment is an interesting one. Did we really need Resistence 3 to push the envelope or should that be saved for a new IP? If it is pushed too much it could go the way of FFXIII and change too much so that people just want it to return to it's roots.
I think Insomniac played it safe but in a good way. They seem to have delivered something solid and enjoyable which, for me at the core, is all I really want from a game.