1UP's Tom Chick writes:
"Dear Hellgate: London,
You should have been a no-brainer. An action-RPG from an independent developer founded by the original creators of Diablo? A sci-fi postapocalyptic setting mixed with the supernatural? A 3D engine of randomized levels built around London's ruined landmarks? Demons and zombies and gnarled fleshy things called Hellmeats? Sign me up! Even the confused announcements about your special content for subscribers were intriguing. After all, with so much competition for online dollars, surely a publisher like EA and a group of veteran developers like the guys at Flagship Studios understand they must rise to the occasion. Surely they know that World of WarCraft is waiting on my desktop, just a few icons over. Surely, Hellgate, you'd be up to the task.
But you and I both know that you weren't ready."
IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.
I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.
PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.
Let's take a look at the loot-based shooter that started it all and set the path for Destiny 2 and the Borderlands franchise.
It's a shame Hellgate: London did so poorly. It was an interesting game, and well worth a sequel.
http://www.metacritic.com/g...
When i saw the first CG trailer, it was so "Whaoo" But then...
I bought this game day one, and I would give it a 4/10 with all the errors right now. When they fix all the bugs I would give it a 8/10.
Ouch. Harsh.
It's not THAT bad. Bugs aside, it is a decent game.