120°

The Top 10 Most Frustrating Jiggies in Banjo-Tooie

BT: A while ago, I did a list of the top ten most frustrating jigsaw pieces in one of my favorite action platformers of all time, Banjo-Kazooie, a game so fun and so polished, it stands up to most other games in the genre today. Obviously, there had to be a sequel, as any good company can see a cash cow when they have one in their midst. However, Banjo-Tooie was given the lengthy development time that it needed to come out as an even better game than its original.

This game was hard. Really hard. It’s pretty much the game that defined Nintendo Hard on the N64. You’ll recall that I mentioned in the first list that I was only talking about jiggies from the first game because the second game was leagues above the first in terms of difficulty, and the two really are separate entities. Anyway, the same rules from that list will apply here, as we count down the top ten most frustrating jiggies in Banjo-Tooie!

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blisteredthumbs.net
Cpt_kitten4624d ago

ahh banjo when are they going to make a proper 3rd game nut and bolts was so bad

HaloSpartan4624d ago (Edited 4624d ago )

agree! At least they gave us BK and BT on XBLA.

PandaJenkins4624d ago (Edited 4624d ago )

While I loved the old games I also thought N&B was great. It was incredibly fun and creative, just because it wasn't the same as the old games doesn't mean its bad. However I wouldn't mind a new Banjo game that played like the originals in this day and age.

SJPFTW4624d ago

first Banjo > Mario 64. hands down best platformer on the N64

90°

Call of the Sea, Genesis Noir, and more get touch controls on Xbox Game Pass

Microsoft has added touch control support for several Xbox Game Pass titles for Android including (among others) Call of the Sea and Genesis Noir.

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gamefreaks365.com
Sayai jin1077d ago

Tocuh controls are usually iffy at best. I haven't tried them in while. I might give them a whirl.

60°

The January 2021 Rareware 301% Race

What will happen when 8 dedicated speedrunners take on one of the most grueling speedruns of all time? Only one way to find out! The Rareware 301% takes place this weekend, and it is bound to be a great showing. Check out Peteredea's intro for the event and learn how you can participate.

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nintendolink.com
120°

Banjo-Tooie Shows That Bigger Doesn't Always Mean Better

Banjo-Tooie might be the perfect example of why bigger and longer might not always mean that the game will turn out to be better.

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dualshockers.com
AuraAbjure1414d ago

Haha these games were charming. I'm glad rare has their head above water again with sea of theives.

bouzebbal1414d ago

Normal like everything else xbox touches.. Killer instinct is forgotten, I don't know why cause I think x1 really had cool games at launch

xboxcult1414d ago

Love the Banjo series. Great article.

Sciurus_vulgaris1414d ago (Edited 1414d ago )

Banjo-Tooie was as big and expansive as it was due to internal competition at Rare. The Banjo-Tooie and Donkey Kong 64 teams wanted to see who could make the bigger, more content rich game.

NotoriousWhiz1414d ago

Donkey Kong 64 was definitely a top tier N64 game. I think I played Banjo Tooie once and never again. But I also wasn't able to finish Banjo Kazooie until after it was re released on Xbox 360.

Sciurus_vulgaris1414d ago (Edited 1414d ago )

Oddly enough I played the kazooie, Tooie and DK 64 when visiting other people. I never played through and beat Banjo-kazooie and Banjo-Tooie until the release of Rare Replay! I prefer Kazooie over Tooie. I found Tooie to be occasionally frustrating.

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