CVG - We take back our early fears about the AI. Rage isn't meant to be scary like Doom 3 was, but we were utterly terrified when we first stepped into a bandit stronghold and saw a sword-wielding skinhead charge at us.
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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
RAGE is defining the FPS side of openworld RPGs. I have zero issues with the gameplay, but I want to see more focus on the roleplaying of it. We already know the gameplay/graphics/MP/Audio will be 10/10. The story and pacing is what I most intersted in seeing.
Both Brink&Bodycount suppose reinvent fps but have manage to do a poor job.
Hopefully this game will succeed where they have failed.
I was pumped for this game until i found out that they had to cut content from all platforms because of a certain console.
id Software lead designer Tim Willits now says that significant game content has been scaled back in all versions of the company's upcoming shooter Rage due to the size restrictions of the Xbox 360's aging DVD format.While the expansive shooter was initially going to feature multiple wastelands, it now features only two major areas that are split into multiple instances.
"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version, but how the player experiences Rage's story has been altered," said Willits during a speech at the Austin Game Developers Conference.
id has been critical of Microsoft's royalty rates for extra Xbox 360 discs, leading to the company's decision to cram the game onto two DVDs.
"The PC is limitless in the amount of data you can put on it," added Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."
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I'll pick this up eventually. Maybe they will release a special GOTY edition.