190°

CVG - RAGE: Reinventing the first-person shooter

CVG - We take back our early fears about the AI. Rage isn't meant to be scary like Doom 3 was, but we were utterly terrified when we first stepped into a bandit stronghold and saw a sword-wielding skinhead charge at us.

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computerandvideogames.com
NukaCola4637d ago

RAGE is defining the FPS side of openworld RPGs. I have zero issues with the gameplay, but I want to see more focus on the roleplaying of it. We already know the gameplay/graphics/MP/Audio will be 10/10. The story and pacing is what I most intersted in seeing.

gw4k4637d ago

I'm excited to get my hands on this game.

zeal0us4637d ago (Edited 4637d ago )

Both Brink&Bodycount suppose reinvent fps but have manage to do a poor job.

Hopefully this game will succeed where they have failed.

Gamer_Z4637d ago (Edited 4637d ago )

I was pumped for this game until i found out that they had to cut content from all platforms because of a certain console.

id Software lead designer Tim Willits now says that significant game content has been scaled back in all versions of the company's upcoming shooter Rage due to the size restrictions of the Xbox 360's aging DVD format.While the expansive shooter was initially going to feature multiple wastelands, it now features only two major areas that are split into multiple instances.

"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version, but how the player experiences Rage's story has been altered," said Willits during a speech at the Austin Game Developers Conference.

id has been critical of Microsoft's royalty rates for extra Xbox 360 discs, leading to the company's decision to cram the game onto two DVDs.

"The PC is limitless in the amount of data you can put on it," added Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."

=/

BattleTorn4637d ago

it's three disc (the third being MP)

The entire optional install on X360 is 22gb.
(22gb / 3 = 6-8gb)

Even Sony doesn't allow that large of an install.

PS3 mandatory install size is approx 8.5gb

NukaCola4637d ago

I hope they don't lock or unlock the side quests with the disc swapping pace of the 360, on the Ps3/PC version. If you missed out on a quest on the first disc on the first disc on 360, there is no way they should lock it out after a certain point on PS3 or PC since they can run full on through. Square tried to pull that sh*t with FFXIII, sadly almost all the side quests, and added content was just deleted since MS's raging royalties and fee for adding a 4th disc will screw the hell out of the developers. MS needs to figure out a better solution next gen, cause this is quite frankly becoming an issue.

BattleTorn4637d ago

I'm not too concerned on RAGEs multiple disc on X360 because you can full install.

Although Mass Effect 2 on multiple disc was a killer! (nevermind PS3 version looks way better)

In ME2 you choose where to travel, so you pick galaxies and contantly be prompted to switch discs

MysticStrummer4637d ago

Another game gimped for the 360, yet if there are two more pixels in that version we'll get to hear how superior it is. As for the game itself, it looks cool but I haven't seen a thing to make me think the FPS genre is being reinvented here.

4637d ago
MasterD9194637d ago

I'll pick this up eventually. Maybe they will release a special GOTY edition.

110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1635d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1788d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071788d ago (Edited 1788d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141788d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1787d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1788d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1788d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1787d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1783d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.