GameNTrain: So with recent rage inducing titles aka Ninja Gaiden II and Demons Souls getting new chapters in the series (Ninja Gaiden 3, Dark Souls). It made me think if you out there like challenging games or if they aren’t your style?
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
I like my games difficult to a certain extent. I really don't enjoy easy games because challenge and the use of skill is part of the appeal of video-games for me. I haven't played Demon Souls myself but indeed from what I've heard of it it's at the very least brutal to you if you make mistakes. I don't want a game to be so hard that it's near impossible for me to complete it but I hate games that require next to no skill to complete since it's just a case of mashing buttons or even just going through the same sequences over and over again. But at the end of the day games that are easier to pick up and play first time around and that don't push you too hard seem to "appeal to a wider audience" more (as they always say) which is why games like Demon Souls and games as difficult as some of those from older generations from gaming don't come out as often these days (as well as due to the general progression of gaming and devs being able to give players more options in games now which usually results in an easier game too).
It really depends.
I don't care if a game is too easy if the story is good and it's fun. I actually enjoyed Fable 2, although it's the most ridiculously easy game I've ever played.
But I usually don't like hard games when they do one of the following:
1) Require you to memorize the entire stage before you can beat it (Megaman-style)
2) When you die, you have to repeat entire sections that you've already beaten. I don't mind the challenge, but I really hate repeating a ten minute section only to get killed in the exact same spot.
That said, I loved Demon's Souls and beat it once (it does all the things I hate, but somehow it didn't annoy me half as much as other games do), but couldn't bring myself to play it all again. Maybe someday I will.
Normally play my first time on the medium or middle difficulty, and then if I replay a game I up it to hardest.
I love challenging games like Metro 2033, where you play with your resources, and not some unbalanced unfair shit. But I also love games like Half-Life 2, where the difficulty and the pacing is just right.
Has to have Challenging gameplay or it becomes bland + boring and then im just glad to see the end of it.