210°

Rage is nothing like Fallout 3

Sarcastic Gamer: "While I have heard numerous things about Rage, I actually hadn’t seen much of it up to this point. I felt like I didn’t need to. People kept on saying that this game feels like a mix between Fallout 3 and Borderlands. Since I enjoyed both, I figured nothing could go wrong. At PAX, I was given the opportunity to play through the first hour of the game at the Bethesda booth, which I decided not to pass up. I’m glad that I did as it was quite the disappointing experience..."

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sarcasticgamer.com
Ulf4640d ago (Edited 4640d ago )

I also played RAGE at PAX.

Fallout 3 it's not... but honestly I don't expect a lot of depth from iD. Was anyone really expecting it to be better than previous iD games, in that regard?

The game looked good (I played on the PS3), and the 360 version looked decent (the station next to me was a 360, and a pal of mine played that version), but I can't say that I really have anything exceptional to say about it, outside of that.

Persistantthug4640d ago

Not that that's a bad thing.

But from what I see, that's what it looks like to me.

ReservoirDog3164640d ago

Graphics aside (and even the graphics are just post apocalyptic in a generic way), this game really seems boring. Id might be masters of programming but the gameplay just hasn't sold me. And the story's like never talked about.

With everything coming out this year, this is a pass for me so far.

The only thing it had going for it was the FO comparison. And now this.

Oschino19074637d ago

"... even the graphics are just post apocalyptic in a generic way"
"... the story's like never talked about."

Hahahahahaha well its obvious you havent watched many (if any) of the developer videos about this game as they tell you a decent amount of the basis of the story (they even have a comic prequel out). Obviously they want you to actually play it to find out the rest. Also it will more then likely look better then any other game that has a similar setting by a decent margin (I have FO3 and NV), they are using awesome new techniques for the landscape and open vistas.

Maybe next time do your research or atleast watch the developer videos before you go spouting off nonsense and ignorance, it just makes you look well simple...

Imalwaysright4640d ago

So the most important aspect of the game: gameplay is not that good. Im not a graphics whore so ill be skipping this one. Thanks for the input.

Godmars2904640d ago

What about Broaderlands? Wasn't that what it was being compared to at first?

Kee4640d ago (Edited 4640d ago )

Yeah, I'd hope so... At least you know Rage will be playable, then.

thebudgetgamer4640d ago (Edited 4640d ago )

some people believe in god some science.

i like to think god is a scientist.

110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1637d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1789d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071789d ago (Edited 1789d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141789d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1788d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1789d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1789d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1789d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1784d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.