Giuseppe Nelva of DualShockers gives a good look to the Warhammer 40,000 Space Marine demo and is definitely pleased with what he sees.
Bits & Pieces asks: Releasing in 2011, there's a sequel on the horizon for Warhammer 40,0000: Space Marine. Relic’s third person hacker-shooter is older than the average Twitch chatter – how does it hold up?
GF365: "These are our picks for the most iconic armored suits in games. This article only includes suits from games set in modern times or the future."
I’d take the Space Marine power armour off the list due to it not originating in a video game.
GF365: "Here are our picks for the ten most underrated third-person shooters that you might not have played before or even known about."
Actually great list TBH I agree with all 10
I hope one day we get some remakes for the following
The saboteur(with a proper remake and quality of life features this game could be great)
Scarface world is yours
Binary domain ( such a great game with great story)
GUN(this needs a remake)
Space marine 40k(such fun time)
Would also like to suggest adding the mercenary series even the 2nd game which is disliked by many is a fun time
I recently finished Warhammer 40,000: Space Marine and found it to be very enjoyable.
The game respected the lore and the gameplay was quite decent.
The color palette was a bit underwhelming (backdrops and setting) and recycled but I think that it deserved better.
Here's hoping for an amazing sequel
Multiplayer footage: http://www.youtube.com/watc...
I was actually quite impressed with the demo. Maybe it was because I had played the Bodycount demo before and was underwhelmed.
Even though it doesn't do anything really new, it's just fun to play and seems like it will have a decent story. Plus I like how brutal the melee combat feels.
I quite liked it, it's not perfect and there was a few things that annoyed me like no jump or crouch? Other than that it was pretty good.
It's quite good, Relic are a good studio.
The PC demo felt a bit clunky though and it did have mouse smoothing/accel or something similar feeling even though I turned it off in the options :S
But I presume the full release will have controller support so it's not a big deal and I will be buying it.
Anyone else annoyed with constantly having to ride the health/finishing move roller coaster in the demo? Your health drops way too quickly in this game and you're forced to wade into a pack of orcs to replenish.