240°

Top Ten Deus Ex: Human Revolution Tips

These tips aren’t just about successfully completing the game however, but also about maximising your enjoyment of it. Deus Ex: Human Revolution isn’t a game that’s designed to be rushed through, or crept around checking each and every corner. It’s meant to be played as if you were the augmented security specialist trapped within the tale of conspiracies and corporations. Playing through the game as if the unfolding events were happening to you, there are certain things you should be aware of, which the top ten tips below aim to highlight.

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electronictheatre.co.uk
Hellsvacancy4626d ago

Im playin my first play through on Hard (as i do most games), im 15 hours in, not killed anyone yet (except a boss or two)

Its awesome man, im lovin it

Welshy4625d ago

Same here, get a proper challenge and as much out of the story as you can first tine round.

2nd playthrough on easy to pick up loose trophies and have some fun times when you're more familiar with it :)

I can't recommend this game enough to anyone. MGS meets Mass Effect, what more can you as for in a game? 10/10 from me.

BeOneWithTheGun4625d ago (Edited 4625d ago )

Me, too. Except the not killing part. I did ghost the first level but then soon realized no one cares if I kill everyone. As for the article talking about maximizing XP for augments, er, no, you don't need to worry.

I spent the first couple hours all paranoid, selling stuff for money and yadda yadda but really, as long as you don't bum-rush the missions, you can breeze through them. I have spent all my upgrades on running fast, and hacking. I kill every one I see (civilians, too) and even when the cops see me and attack I run and hide and the alarm goes back to normal.

This, is the only thing I do not like about the game. It's really easy in that aspect. I have ammo galore, 20k in credits and I am still in China. All I have to do during missions is take cover, head shot with my pistol, rinse and repeat. Worst case scenerio it gets harry and you run to a vent and turkey peek out and shoot the enemy.
The problem stems from those who don't care about stealth. It's fun to do but waaaaay too easy to just say screw it and take everyone out. When you kill a guy on a mission, more guards don't come. All you have to do is take cover and kill the remaining. Then, when alarms blaring you can run around, collect all the goodies and proceed unmolested.

The graphics, sound, atmosphere and story are all top notch. The difficulty is too easy. You can get away with murder (literally) to no consequence. I can always pay the bribes and I have yet to need a boost for my battery light things. It's like Mass Effect but you are using God mode cheat from GTA.

Not slamming the game but it just got too easy after a few upgrades. I literally killed almost all NPC in China so far just for shits and giggles.

Bolts4625d ago

I understand they're trying to embrace different play styles but going rambo is just too easy and it just render the entire stealth gameplay pointless.

morganfell4625d ago (Edited 4625d ago )

Actually Fanboi he should play it the way he likes. That doesn't make him wrong.

You said going Rambo is too easy? No, for some of us stealth is too easy. Because the AI is so predictable - a guard walks exactly 10 meters, turns in the middle and looks around at the same location exactly 3 meters into his route then reaches the end where he stares at the same crate label for exactly 4 seconds. Then the AI faces away for exactly 5 seconds. Then turns and walks straight back on his route taking 6 seconds...every time.

"Hi, I am Mark 7, a robot of the future!"

Rote memorization makes stealth, even on "Give Me Deus Ex" mode a breeze. There is no "the point is to be stealthy" neither is there a "the point is to go rambo". The point is to be able to play the game the way you like.

I like the the game so far and have only 2 issues.

One is the AI. Not only are the AI patterned after the AI in the the first Splinter Cell as stated above (their alert levels are similar as well), but far too many people hang out on the streets or indoors just standing around doing nothing. If you walk up to them to talk, they spout random info about augmentation or such. Is that really what people would say in starting a conversation with a stranger? Would they rattle off about the latest news item? Is that the future of humanity?

I would rather have the tell me to screw off before they shot me or they called the cops, or they told me "excuse, me but do I know you?" Immediately launching into a tirade about Sarif kills the immersion and RPGs should be about immersion.

Using AI to provide random info about the game doesn't work. Other games also fall into the trap as well.

The second issue relates in a way to stealth. Players that decide to spend Praxis points on upgrades not designed to directly support kinetic combat are disadvantaged by boss fights where you are forced to use kinetic means to win. A player that decides to upgrade Adam to be stealthy, to be a highly skilled hacker is then forced to fight using kinetic means. Instead of permitting a method to beat Barrett using a stealth hacker route, the designers compel gamers to "go rambo". This has been the subject of a great deal of controversy on the web over the past week. The game is supposed to be about choice but at key points choice is taken away from the gamer.

Barrett wasn't hard. I walked in, gave him exactly one rocket to the chest dodged, reloaded and hit him again. I tossed one EMP grenade which allowed time to hit him by tossing the two gas canisters on the right, one after the other and he went down like a rock. The point is there should have been a more defensive route that eschewed direct combat.

Despite the obvious flaws I am enjoying the game. It just isn't, for me, a 9+ that the game has been earning in from so many reviews.

grailly4625d ago

for me stealth is all about the "mechanical" AI. IF the AI wandered around at random stealth would mostly be frustrating. Imagine sneaking behind a guard in a strait corridor and out of nowhere he just turns around...

I also say this because I love puzzle games, and predictable AI makes the game to be a bit more puzzle-y.

"If you walk up to them to talk, they spout random info about augmentation or such. Is that really what people would say in starting a conversation with a stranger? Would they rattle off about the latest news item? Is that the future of humanity? "

even though I agree, NPC would just be boring if they acted like strangers all the time. Heck, elder scrolls games would disappear if strangers told you to F off every time.

joab7774625d ago

The developers linked difficulty to enemy health etc not to alarm sensitivity so if u r doing foxiest or stealth on hard it isn't much harder except bosses etc. Also, it can b done in 1 playthrough, the trophies. The only downside r the numerous glitches that affect both gameplay and trophie...but otherwise...AMAZING!!!!

grailly4625d ago

the collision bugs when you drag a corpse are so annoying, I get so mad when I'm trying to drag a guard and he gets stuck to the ground while his buddies are still scouting around

franko4625d ago

I'm playing it mostly stealth, but when shit hits the fan, i'm taking the gun out. Great game, reminds me of the first one. Only bad thing is main character voice. What a bad choice.

100°

Deus Ex Deserves Better Than Being A Scapegoat For Embracer's Screw-Ups

Hanzala from eXputer says, "After multiple delays, cancellations, and ownership changes, the misfortune of Deus Ex continues; this gem of a series deserves better."

maelstromb76d ago (Edited 76d ago )

One can only hope at this point Embracer will need to generate an influx of cash flow, and what better way to do so than to sell off some of its IPs... namely Deus Ex, to a competent and talented studio capable of delivering a game noteworthy of the name in future. And thinking about it further, I don't know why Embracer would sit on the IP vs sell it if it means staying in business or not.

200°

Five Annoying Video Game Openings in Otherwise Classic Titles

Some games endure despite the average player wishing they could skip that first hour - here are five annoying video game openings in otherwise classic titles.

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techstomper.com
Yi-Long263d ago

I liked the Red Dead 2 opening, certainly didn’t feel like a slog to me, but I enjoyed that whole game so for those who were just expecting ‘GTA but with cowboys’, that was probably not the opening they expected, and Red Dead 2 wasn’t the game they were hoping for …

First game that came to mind when I read the title, was Watch Dogs 2, because you’re expecting an open world sandbox game in sunny colorful San Francisco, and instead that opening has you crawling and sneaking around an incredibly boring office building …

PrimeVinister263d ago

Watch Dogs 2 is a decent game but not really a classic. The opening is awful though. You got that right.

I loved the RDR 2 opening hours the first time but going back to restart it is where the rub lies for me.

Yi-Long263d ago

Yeah, I agree it’s not a classic, but it was the first game I thought of where I really thought; Why would you make that design choice!? If you’re gonna do a thing like that in order to teach the player some basic sneaking controls, at least make the location a bit more interesting, like an abandoned theme park or gorgeous temple or whatever, but now the gameplay was restrictive and boring, but also the location itself.

PrimeVinister263d ago

@Yi-Long Definitely true re the worst possible choices being made for the opener of Watch Dogs 2. I did enjoy WD2 overall but that intro is baffling :-D

shammgod263d ago

Red Dead 2 opening was trash

210°
Viljong357d ago

The og deus ex is magical. Im also very exited about mass effect legendary edition from the gp. Its next on my playlist never played mass effect game before.

IamTylerDurden1357d ago (Edited 357d ago )

Never played ME? It's imo the greatest trilogy of all-time and perhaps the best setting outside maybe Fallout. Play it. Great DLC as well. In 2 & 3 at least. Skip Andromeda. Also, Human Revolution was great as well even if OG fans claim otherwise.

shinoff2183357d ago

Mass effect 1 was great. I feel they dumbed down alot on the 2nd one and seemed more action like. Mass effect 1 the citadel was an explorable city. Far as I got in Mass effect 2 it was reduced to a location list no traveling through it. I disliked it alot(the citadel) part. I also feel they went more action oriented then rpg

just_looken356d ago

It always makes me mad when you see something you have done in the first mass effect or dragon age can make something change in the 3rd because bioware make 6 games in what 8 years? that did this but today 0 games do this.

I wish we had trilogies today were we can share saves and have multiple endings/path's on all 3 because of choices from anyone of them.

Its so funny being the bad sheparad from one to 3 then the end having just you and joker ha ha yet everyone is like hey your a hero with a 90% casualty rate.

CBaoth356d ago

Fallout can't hold Mass Effect's jockstrap. The one Fallout even in the ballpark is 3, and that's only because the DLC was extremely good. When Ken Rolston was in Bethesda's employment were they good. That's about it. They're now the world's greatest copy/paste developer out there. Bioware at their pinnacle was ten times better a studio than Todd's team. Go look up the games

IamTylerDurden1356d ago

Mass Effect is my favorite, followed by 2 and 3. Yes, ME2 was dumbed down but also refined in terms of polish and accessibility. ME2 had an awesome story, great DLC, and a solid cast. Mordin in particular. It's a great game. Even 3 which was the weakest was still solid imo despite the ending. If u love ME how do u not enjoy all 3?

Fallout is not a better game though FO3 was great. In terms of setting though Fallout is Mt Rushmore. The 50's post apoc setting was brbrilliant. I still put ME setting n lore above but FO is up there with setting.

+ Show (1) more replyLast reply 356d ago
esherwood357d ago

Man play mass effect, best games ever

Miraak82 357d ago

Xenogears is my fav sci fi rpg

closed_account356d ago

Right? There's a serious lack of classics on this list.

The original 2 Star Oceans. Rogue Galaxy...

IamTylerDurden1356d ago

Rogue Galaxy never got that critical love. Beautiful PS2 game. Was it L5?

closed_account355d ago

@IamTylerDurden1 Yep, Level5. Love their stuff. Dark Cloud 3 please...

Godmars290357d ago

Why aren't there more? A Star Trek RPG for one. Or something with non humanoid aliens?

shinoff2183357d ago

Cause for some damn reason medieval is more popular ugghhh. I'd take some sci fi sh anyway over it. I've said time and time again I hope the elden guys are working on a sci fi type game.

Godmars290357d ago (Edited 357d ago )

Something non-post apocalypse or dystopian. Just world saving. Fighting bad guys while doing good and dealing with ethical/moral/psychological quandaries.

sadraiden356d ago

The reason why fantasy RPGs, and Fantasy as a genre, are more popular than Sci-Fi, is because of the low technology/high magic tropes. If all of your problems can be solved with looking up the answer on a smartphone, well, there's just lower stakes than if a character has to have a sword fight, and climb the tower, and rescue the fair princess and recite the ancient incantation to seal the evil.

Obviously you can have universe ending stakes in Sci-Fi, but that requires abstract reasoning, and an ability to RP in a way that is progressive instead of regressive. Couple that with Sci-Fi games and media generally being faster paced, and you've got a genre that attracts a very specific demographic of gamers.

just_looken356d ago

or go crazy and make a starship troopers rpg can you survive the bug fight?

The animated show was great showed what someone can do with the lore.

Fist4achin356d ago

A Starship Troopers game as a real time strategy like the command and conquer series would be awesome.

just_looken355d ago

@fist

We have that today but its a small team with a smal budget
https://www.youtube.com/wat...

Its not a major rts sadly but a start

jznrpg357d ago

I really hope Naughty Dog is doing a Sci-Fi game. As a lover all most things RPG I would love to see Naughty Dog quality in an RPG.

porkChop357d ago

They could do some really great stuff with sci-fi. The sense of grand adventure of Uncharted, but also with the stealth and crafting of The Last of Us. Different planets, creative alien races, collecting junk to craft repairs and upgrades for your ship and weapons, etc.

shinoff2183357d ago

Porkchop

Your getting me excited for something that doesn't exist. Damn

shinoff2183357d ago

He'll yea , hope we here something about that if they are. I'm not to worried about factions at all

just_looken356d ago

If it was the old naughty dog i would want that the new naughty dog no thanks.

IamTylerDurden1356d ago (Edited 356d ago )

TLOU2 is the finest game ND has made. U4 was fantastic. New ND is a more impressive ND. I don't rate Crash n Jak like i do Uncharted and TLOU. Even Uncharted 1 and 3 were not as well crafted as TLOU, TLOU2, U4 imo. Idc if ppl troll TLOU2, most ppl are clueless, that game was incredibly impressive.

TLOU2 combat, visuals, and acting were the best of the genre. I found the story deeper and more profound than most but it's subjective. The level design was excellent also. The score. Audio. Animation. It was a masterpiece to me. The rope physics, detail. TLOU2 deserved Elden Ring scores and ER deserved TLOU2 scores. If any game deserved 97 in recent years it's TLOU2. Best game i ever played and if ppl come with Abby bs i already know it's not worth it. Those who call TLOU2 trash are foolish. Just look at it running...

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