Jesse Singal of Boston.com writes: Traditionally, video games have showcased the alien or the weird. From Italian plumbers hurtling through oversize green pipes to gun battles set on distant planets, part of the appeal of games has been the escapism they provide.
So it’s surprising, at first glance, that two critically acclaimed, recently released video games deal darkly in the least escapist - and least escapable - subject imaginable: growing up. “Limbo’’ and “Catherine’’ are different in many ways, but their positive reception, and the simple fact that they were made in the first place, suggest that as the people who make and play video games grow up, their subject matter will only get more sophisticated.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Deadly Premonition is a pretty weird game, but all of these absolute oddities are even weirder.
These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.
I totally agree. I might be a little old school, but I definitely prefer solo campaigns for mainly this reason. I've tried online on multiple games, but they just doesn't foster a good environment for new guys to get into.
Also, it seems that more people are concerned with their k/d or win ratio than actually enjoying themselves. After a 12 hour shift, I play to relax. I don't play to get called out by some stranger because somebody better than I had better position and took me out.