With Rage coming out in a little over a month, this week's "Numb Thumbs" column at Patch.com takes a look at 90's-era id Software to reflect on why they've been so important to the industry.
For those who still feel a pang of nostalgia when hearing Commander Keen, Wolfenstein 3D, Doom, and Quake...
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
id softwere = one of all time greats
doom 1, doom 2, quake 1, quake 2, Doom 64 and doom 3 are all fantastic epic games, looking forward to rage
and I CAN'T WAIT FOR DOOM 4
Rage is easily one of the best looking games this generation but I have no interest in playing it. Regardless of the graphics it has the feel of every other shooter out there. Turn a corner, bad guys jump out in front of you, shoot, reload, repeat.
If John carmack says rubbing butter on your gpu improves performance means I will do it!
iD was the king back in the day. Curious to see a comeback.