TSA Writes:
THQ Community Manager, “Sledgehammer” has recently confirmed that Warhammer 40,000: Space Marine will require an “Elite Pass” to access the game’s full multiplayer experience. Each PlayStation 3 and Xbox 360 copy of the grim sci-fi shooter will have a unique single-use code printed on the back the instruction manual; those who buy Space Marine pre-owned without the pass will have to purchase it via PSN and XBL at the hefty sum of $10.
Bits & Pieces asks: Releasing in 2011, there's a sequel on the horizon for Warhammer 40,0000: Space Marine. Relic’s third person hacker-shooter is older than the average Twitch chatter – how does it hold up?
GF365: "These are our picks for the most iconic armored suits in games. This article only includes suits from games set in modern times or the future."
I’d take the Space Marine power armour off the list due to it not originating in a video game.
GF365: "Here are our picks for the ten most underrated third-person shooters that you might not have played before or even known about."
Actually great list TBH I agree with all 10
I hope one day we get some remakes for the following
The saboteur(with a proper remake and quality of life features this game could be great)
Scarface world is yours
Binary domain ( such a great game with great story)
GUN(this needs a remake)
Space marine 40k(such fun time)
Would also like to suggest adding the mercenary series even the 2nd game which is disliked by many is a fun time
I recently finished Warhammer 40,000: Space Marine and found it to be very enjoyable.
The game respected the lore and the gameplay was quite decent.
The color palette was a bit underwhelming (backdrops and setting) and recycled but I think that it deserved better.
Here's hoping for an amazing sequel
Give THQ $10 and you too can be 1337.
Wow that sucks for u thq, you just lost a sale, i always buy 1 new version for me a couple used ones for my poor friends. I'll pay $60 not $180. And i aint playing alone
We can all thank EA for this one.
I think this will hurt the game sales in the long run. DLC, DRM, Online Passes are killing the gaming industry.