Lensoftruth: "WH40k: Space Marine is only the second game Relic has developed on either the PS3 or Xbox 360 (the first being the 360 exclusive, The Outfit), and is the first to use their brand new Phoenix Engine, created just for this game. So how did the PC veteran fare on consoles? Hop in to see for yourself."
Bits & Pieces asks: Releasing in 2011, there's a sequel on the horizon for Warhammer 40,0000: Space Marine. Relic’s third person hacker-shooter is older than the average Twitch chatter – how does it hold up?
GF365: "These are our picks for the most iconic armored suits in games. This article only includes suits from games set in modern times or the future."
I’d take the Space Marine power armour off the list due to it not originating in a video game.
GF365: "Here are our picks for the ten most underrated third-person shooters that you might not have played before or even known about."
Actually great list TBH I agree with all 10
I hope one day we get some remakes for the following
The saboteur(with a proper remake and quality of life features this game could be great)
Scarface world is yours
Binary domain ( such a great game with great story)
GUN(this needs a remake)
Space marine 40k(such fun time)
Would also like to suggest adding the mercenary series even the 2nd game which is disliked by many is a fun time
I recently finished Warhammer 40,000: Space Marine and found it to be very enjoyable.
The game respected the lore and the gameplay was quite decent.
The color palette was a bit underwhelming (backdrops and setting) and recycled but I think that it deserved better.
Here's hoping for an amazing sequel
Played it last night and loved this game.. Xbox version looks better IMO.
No difference worth bring up or starting anything over.
Game looks pretty cool. I might have to go download this tonight... Is this different then the multi-player one.
Good another developer studio gets it that they need to build game engines that scale to each of the consoles strengths to best of both consoles abilities to achieve the best result.It's clear that having a better overall hardware architecture design with fewer flaws then your competitor helps give the other console a noticeable technical edge because ultimately logic conquers opinions from a technical point of view.
Looks like the PS3 version is missing SSAO or something, but I'm not a graphics expert so I could be wrong. This is the biggest difference in quality I've seen in a long while, I'm quite disappointed. I thought Devs were starting to get the hang of multiplatform development, but this proves that some still need to work on it.