From the original creator of Flashback, Amy is an innovative survival horror title. The cooperative gameplay featured in Amy is a deep and unique system that requires players to strategize in order to protect Amy and keep both characters alive. Unlike other games with a secondary character, Amy is neither a super warrior, nor a docile character that follows along. Players must use Amy's size and special abilities to their advantage by keeping her close in order to ward off the virus, and having her complete tasks that Lana can't. For both to survive, Lana must stop at nothing to keep Amy safe.
Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.
turning point had a really great story / concept... it just was very generic in its game play.
Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).
MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."
Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.
What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.