In a rather frank response during a Gamescom interview with GamingLives, Valve’s Erik Johnson has said the company hasn’t factored money into the equation with DOTA 2 at all. First and foremost, the team has been focused on making the game fun, to get it in the hands of as many folks possible.
From beefy tanks to powerful carries, these are the best Strength heroes in Dota 2's Turbo Mode.
Valve has spoken out forcefully against smurfing in Dota 2 after banning more than 90,000 accounts - and targeting their owners.
Pardon my ignorance for never having played this, but why even have the ability to create multiple guest accounts? It seems if there is only one account per player then it would eliminate this smurfing issue.
Why would seasoned players want to play with lower skill players anyway? Just to owned them? They’re n00bs, what’s the fun in that?
It’s like on COD where they do bad on purpose for a few rounds, to then be place with with bad players to then dominate.
Following the Dota 2 update that increased the size of the map by 40%, I asked League of Legends EP Jeremy Lee if we can expect similar things for LoL.
That's why I love Valve :)
They must be making serious bank from Steam, that's also probably why we don't have Half-life 3 they have no financial incentive to release it. We should all boycot steam until they release HL3. It may take them 5-10 years to burn though their cash pile tho lol.
Up the gfx then the models are pretty meh.
I want to see my Nerubian Assassin please.
I'm really disappointed with DOTA 2. The graphics and UI are just...bland and ugly. It looks like Darkspore, but worse. And the matches are very long and slow paced, maps are too big, and don't get me started on the name of the game. Sticking to League of Legends I guess. Silly me for thinking Valve could actually release a decent game. They fail again by releasing another grey, boring, bland, depressing to look at game.