250°

Why PlayStation Home Did Not Meet Expectations

Playstation Home (what, you’ve never heard of it? Go look at your PS3 menu screen) was… well… never as huge of a success as Sony had planned. But why not? Let GoGoGamer take you through the steps as to how Playstation Home did not live up to the expectations that were expected of it.

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Adva4646d ago

Failed? I still see millions logging in each day. Still see loads of content every month. New games, items, features etc. Plus, Home is making a profit.
This articles fails.

Nitrowolf24646d ago (Edited 4646d ago )

HOME still has a far way to go. It isn't a failure at all, but i am still waiting on a few things (Trophy Room http://image.com.com/gamesp... and such.
Never got 3D trophies either like they said that they were working on.

Sodium one was a nice addition to HOME and many new spaces and games are being added to HOME each month.

Don't see it being a failure. I think Sony just had to much stuff they said would be there that aren't there yet, which cause many to be disappointed with it.

I don't understand what happened with this
http://www.youtube.com/watc...

I don't use HOME that often, but when i do I See a lot of changes that are actually quite cool.

NukaCola4646d ago

Changed the title so it seems less flamebaity?

It is not a failure, tons of people use it everyday. It's just not fully intergrated into XMB which makes it stand off and that is why it isn't as used. Outside apps like Life with Playstation just aren't as popular as netflix hulu etc.

Look at the Game Room on 360...That isn't successful either. But when things are more in you face and integrated well, then it works better.

Dramscus4646d ago (Edited 4646d ago )

I think home's more of a thing for people to use when they first get they ps3 and don't have any games to play really.

Boot it up play maybe the one game they own, get bored check around the xmb go into home play the free games. It does have at least a few hours worth of content for anybody willing to navigate their wat to it through the online world.

Also a clan I was in used to have meetups in a group space in home before and after sessions sometimes. Get a bunch of people in their voice chatting about game stuff it was pretty good. Petered off after a while though

bruddahmanmatt4646d ago

Home is free. How anyone could ever find the time to write a bitchfest piece about it is beyond me. I agree that there are some things in Home which could be better implemented but for the most part, it's great at being a break from traditional gaming. It's loaded with fantastic casual content and all kinds of goofy s***. One visit to the "Burn Zombie Burn" dance room at the end of the hedge maze will convert even the most stubborn Home hater.

Anon19744646d ago (Edited 4646d ago )

Um, so the article is going to make a claim like this and not even attempt to back it up? Where are the facts? Where are the user numbers? Where are the revenue figures? Where is a shred of evidence that anything stated here is true?

"PlayStation hardware is, and always has been, for hardcore gaming."
- Huh?

"Right away, anyone should realize that a feature like Playstation Home is no place a gamer of this mind frame wants to be."
- How so?

"Sony gamers want to network to find their friends to do one thing: game"
- And apparently run around in Home. Millions using Home prove this.

"Personally think it was clear from the beginning that something like the Playstation Home was a worthless endeavor."
- Yeah, and you certainly aren't going to let a little thing like reality change your mind.

If you're going to have an opinion about something, at least attempt to back it up with some facts. It's like me saying "I don't like the Wii because it causes testicular cancer. Gamers don't like it either which I'm guessing because I don't like it. That is all."

Seriously, what good is an uninformed opinion? It's embarrassing.

darthv724645d ago

to me it feels so detached from the rest of the service. As if to say it take some motivation to visit as opposed to it being the standard interface for playing games and movies and the store.

Had sony opted to use home in place of the xmb I would probably be more explorative in it. Also, a theme park with bumpercars and roller coasters and carnival games would be fun. If that is already in home...my bad. I havent signed in to home in so long. The desire just isnt there. It could be in time.

+ Show (2) more repliesLast reply 4645d ago
TrevorPhillips4646d ago

Playstation Home did not fail =/

Millions still log on it daily and we see new contents from time to time.

firemassacre4646d ago (Edited 4646d ago )

ps home is great, theres just too many awesome ps3 games that i need to play to find time for playstation home.

oh yea, and go figure -_-

units (2) | 13m ago

hiredhelp4646d ago

Ok after reading parts of this article. This guy needs more than a Secondlife"
This is not secondlife wasnt made to be secondlife.
There are some down sides to home but theres a awfull lot of good sides too.
home maynot be for everyone but youll be supprised just how many there is in home.
As for ps3 being for hardcore gamers great thing about sony is just like the psx ps2 b4 .they cater for every style of gamer. Like home gives you a vary of choices styles weather be choosing to buy a apartment that suites you or choosing a fancy dress.
Apart from the kids running after the girls and having some bad languag. Doesnt mean home bad place there are alot genuine people of all ages.
Some days i like to chill chat. Some days ill go on have game pool. Have a laugh start shaking my booty dressed as a rabbit.
Its a community with many things to try.
I think you need to be greatfull at what sony have done with home and maybe just maybe. Get a life"

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150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos9d ago (Edited 9d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers9d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos9d ago (Edited 9d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken9d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g9d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing9d ago

Cmon where's the pictures of your children. Don't hold out on them.

H99d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola9d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6699d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle9d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg10d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos10d ago

Souls games will be like that players struggling make it harder

PassNextquestion10d ago (Edited 10d ago )

I think if used correctly it could work well

jambola10d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies30d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken30d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga30d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken30d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6430d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long30d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197230d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic30d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 30d ago
DivineHand12530d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91330d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer30d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit30d ago (Edited 30d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91329d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit29d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 29d ago
Christopher30d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6929d ago (Edited 29d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit29d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal30d ago (Edited 30d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher30d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken30d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197230d ago (Edited 30d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic30d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2330d ago

Correction, they have no issue playing good live service games

shinoff218330d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit29d ago (Edited 29d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder30d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts30d ago

Headline truncated:
"... off a cliff"

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