"Recent maneuvering by big players in the gaming arena looks like the hard-core gamer may soon be left out in the cold. Big gaming business is turning its focus to the casual and easily accessible demographic."
iTWire's Mike Bantick writes about how complex, hardcore PC games are becoming a niche market as game makers now favor simple, accessible pick-up-and-play titles that cater to the masses.
Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.
I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.
GamesRadar - You probably think online worlds shut down because no one's playing. Actually that's rarely true. Often, when servers finally wink out, there's a thriving community patiently waiting for the end and making sad faces at the sky. Most recently it was PlayStation Home, a game that no-one apparently played but which still managed to have millions of inhabitants waiting out their own personal apocalypse on the last day.
MMO-Play gathered a list of the most disappointing MMO's in the history of gaming.
I don't think so.
When big companies can still milk their franchises for $60 per game.
I think the hardcore gamers are safe.
Though I admit i am a bit worried...just a little bit.
God of War 3, Infamous, Metal Gear Solid 4, Gears of War 2, Alan Wake, Killzone 2, Grand Theft Auto 4, Socom: Confrontation, Half-Life Episode 3, any others I'm missing? (Yes, I know most of these are Sony titles, but believe me, I'm not trying to push the system, if you know any 360/PC games coming out that are "HardCore", feel free to name them.)
The hardcore gamer has nothing to worry about for at least another year.
Where it goes after all the great franchises are terminated is anyone's guess.
I don't think this is true one bit. Also it wouldn't benefit the Developers either. Casual gamers play only so often and as such won't spend much money on games while hardcore gamers will spring for the games they want to play stockpiling them, therefore making the Dev's more money.
I'm not dead yet.
Arvv .. it sucks .. suddenly we'll find ourselfs playing RE without blood effects, and Call of Mario 4: Modern Mushroms.. ;P
Jokes aside.. its going the wrong way, and it sucks..