VelocityGamer writes: Homefront isn't the first to do it and it won't be the last, but there is little doubt that with the rising cost of game development you are going to see more and more of this.
Jack writes: "Back in March 2011, the first-person action shooter Homefront arrived on the Xbox 360 from THQ, along with a storm of publicity which included a really cool live-action trailer"
Last week game dev Steve Thornton took to Twitter to ask: fellow devs, have you ever slipped something into a game you're working on that's just for you? The replies are well worth a read.
Deep Silver and Humble Bundle are currently offering the first Homefront game for free. This offer will last for the next 48 hours, so be sure to visit its Humble Bundle page in order to acquire your free copy.
get it! the single player is excellent and intense and the MP is pretty fun, too.
Ehh, PS4 needs these deals too, or consoles in general we always get discounts rarely free stuff that's REALLY free (games with gold / psplus isn't free)
I don't regard billboard advertising and such, as negative things. I think they add to the realism of the world i'm playing in.
So seeing real life places in a game that takes place in America is a bad thing. That doesn't seem like excessive product placement.
i think thats pretty cool. i wouldnt mind seeing a mcdonalds in GTA5 with people inside eating
advertisments infest every single pocket of society, 100x more so when you live in or around a major american metropolis, to have a game take place in chicago, boston, new york, detroit, L.A ect and NOT be plastered from horizon to horizon with ads is actually unrealistic!
I like most here don't have any issue with the product placement the way it was done in Homefront. I think the author picked a poor example. Now had he used Fight Nights gross plastering of Burger King I could have agreed. As is, I hope to see Homefront type ad placement in the future for lending a sense of realism.