Naughty Dog is hard at work fleshing out the kinks of Uncharted 3, but this may not be the only project they are/were working on. There might be more than meets the eye as seen here.
Druckmann claims the tech could 'push the boundaries of storytelling in games.'
I’m more interested in what else he said.
“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’
every time naughty dog make a game, you play it and get the feeling "this is not possible'
from the boulder running towards you in crash, on ps1,
to the massive open world of jak and daxter, on ps2,
to the QuickTime events sequences of uncharted on ps3/4
and now we will see what they do with ps5,
Arrogant asshole who sniffs his own farts bigs up next game…sounds like typical PR to me
You know what I find interesting? Almost every site reporting this as the main title where the REAL interesting bit of the interview is Neil praising AI and saying it will be used to help push story, characters, dialogue and more.
It’s super shitty to big up AI especially when it comes to story telling and other creative elements.
Just because someone says this type of stuff, it doesn't mean that it's guaranteed to be good news.
You can say this about microtransactions. MXTs revolutionised the gaming industry.
He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.
I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.
AI is a tool like any other, learn to work with it or be left behind.
This is the same deal when micro computers came to existence, those who learned to harness got way ahead.
The AI we have right now is a watershed moment in history, it is critical for professional to adopt it and work with it, otherwise your resume will become obsolete pronto.
Don't fight change, adopt and embrace, otherwise you become the old man screaming at the clouds...
Ideally AI should be a force/productivity multiplier for developers, but we know this isn't how it'll be used, it'll be abused to rush games out faster with smaller teams. Ideally, it should give us better, bigger, more complete games, but that won't be what we'll get out of AI.
Somehow, I feel they'll use the AI to make even worse characters/stories, we already have people suspecting Disney started using AI to write their movies.
Basically people who are useless will just be replaced, work with AI, it is a watershed moment in technological history, it is here to stay and it will evolve, learn and adapt, the human brain is more powerful than any super computer on earth right now. AI is a tool like any other, use it or get left behind like an old man screaming at the clouds...
The Last of Us director’s next project is “perhaps the most thrilling yet.
When you start the game Neil will appear personally telling you about real world issues and call you all sort of names if you don't take action now and then you watch a whole movie and that's it
Too much credit.
A good dev doesn't need to announce how good his game is...he just shows it.
You don't see Kojima glorifying his ideas like this and you don't see successful developers glorifying their "great" ideas before release.
It's going to be a shit show...reserve some popcorn.
Its a hard pill to swallow but the naughty dog we once had is long gone. Most don't realize it but eventually just like with bioware and blizzard...it'll be hard to ignore.
Neil just wants to be Kojima so bad, meanwhile Kojima is just like a child enjoying the world, saying whatever comes to his mind and having so much passion, man I don't even like his games that much but the man is just passion incarnate!
And the popcorn is always ready for Neil
Ever since Bruce Straley left it was like Neil lost his leash and went on full ego trip, not unlike Kojima tbh but at least with Kojima you can see how much he loved video games and how he truly want to push the boundaries. Neil felt like he’s just strutting around..
Erm dude. Never played a kojima game before? He can absolutely come across pretentious to some people. He puts his name in the credits of every Mission you do in mgs5.
I mean...
Also naughty dog absolutely has the power to bring in people from a very different demographic unlike other gamecompanies. TLOU and Uncharted were absoolutely groundbreaking for gaming.
Also Druckman never said it "will" he said it "could"
Sounds actually very optimistic but also cautious to me.
Stop hating move on
@crow: “You don't see Kojima glorifying his ideas like this”
You mean like this👇👇
https://www.gamedeveloper.c...
ALL DEV HYPE THEIR NEXT GAME IDEAS so I call BS on your statement
Lmao please tell me this is sarcasm? Kojima is the epitome of a dev glorifying his ideas even worse than this.
Id like them to show something. Only doing 2 TLOU remakes this far into the PS5 life is disappointing.
ND games now are a political battlefield, it's allegory as a game, according to him even, it's so easy to say you don't care about politics and then love games that are only made by and for politics
Games are not made “for” politics. Games are an expression of someone’s speech. There is NOTHING wrong with a developer expressing itself in its own creation. Whether that expression is deemed “political” or not, it does not make a difference.
This is the very foundation of the freedom of speech.
Better yet, you start the game, go through what you just said, and then your PS is bricked, and your account is permanently banned!!!!!
please shut up and release a game, Naughty dog has not released a single title apart from Remaster on PS5...
People like to ignore reality because they dont like this guy. I really wish people could just accept that we all have different political leanings, and that is ok, we are not enemies. Especially now that people have already learned how social media algorithms prevent us from seeing eye to eye with people who have different opinions from us.
Personally, ND is my favorite developer, and I can’t wait to see what they are working on.
He's gaslighting us to want something that doesn't exist yet. This fool got demoted back to janitor status where he belongs for destroying the last of us franchise.
I'm wondering that too myself. I mean some of these guys here are probably far away in their own countries..yet still hating on Neil. Let it go already..jeeze man.
Whatever it is, it's gonna be a technical masterpiece. There's no game out there that has the diverse fluid/seamless animations that TLOU2 has. I just wish they update their engine a bit more just like Guerrilla is constantly doing.
The engine critique is a valid one. I think they will adjust to get the most out of this gen.
I know they're gonna push hardware power I'm ready to see devs use power of the ps5 and series x, we coulda gotten even more creative games but folks still wana make games look like early ps4 titles
I never understood this concept. On PC, we don't have one set of games for one power level and then another set for higher power levels. We have games that scale across power. The highest end PCs are way higher than consoles but they play the same games as low end PCs. Also from a dev perspective, sure you want to make the best looking game ever, but development cost money and you have mouths to feed. It only seems responsible financially to make your game as widely available as possible.
I’m sure it will be great but I’m concerned about timeframe. Everything he’s said over the last couple months makes me thing the game may only be i pre production or early production at best. So I’m feeling like next Naughty Dog game may be a PS6 launch title. I’m hoping that Corey Barlog’s non-GoW project is in the nearer future. Cuz Sony is looking a bit lean, maybe we’ll hear something at the next showcase.
I doubt that. They had already said they didnt want to make announcements about games too early, now he is teasing next project which tells me some work has been done already.
I personally don’t think Sony would pay all their wages for 8years and not let them release something
We know naughty dog have influence even over the design and contents of the console before release they are that important
They have had the hardware for A LONG time
I’d be expecting a megaton pretty soon maybe not this month, but soon
I don't like the sound of that. Redefining mainstream perceptions of gaming sounds like Sweet Baby talk to me.
From the inside looking out... how would you be able to tell that you have been brainwashed. It happened to me years ago, but I was lucky enough to have outlets outside of the echo chamber that allowed me to re-center myself.
You can tell you have not been brainwashed when you do your own research instead of just accepting a single individuals or groups narrative...and then of course going ballistic on it.
Since you had to respond to his very mild comment and concern in the way that you did...then yeah probably brainwashed.
I’ll wait till release…. I lost faith after waiting 7 years for the last of us 2 and getting that awful story. Sorry
I strongly doubt that, they haven't put out a new game for a long time, we've only had remakes of very recent games from Naughty Dog this gen.
The hate for this man is off the charts. Until they release a complete dud, don't bet money against them.
Welp - looks like CUCKMAN is at it again!!!
What next, Sweet Baby Inc is gonna fluff up his arseh*le for him?
Don't make me laugh.
Naughty Dog is DEAD. Did you guys even play TLOU2?
It was horrible! The graphics were trash, the gameplay was booorrrrinnngg, and Abby had sex with some Ryan Reynolds knock off..?
The sex scene was AWKWARD and DISGUSTING!!! Just like Sweet Baby Inc wanted it to be!!!!
By the way, I did not pass third grade reading, but that doesn't mean my opinion is any less valid.
Yep played it and loved it, graphics were incredible, game play was stellar. I get that people have no valid argument about the game so they have to go after Druckman as their only alternative to have something to complain about.
Yep, spot-on with the hate for Part II. The sequel was better than the first in just about every way other than pacing. No one can seem to point out any actual flaws with it. They just give vague responses like, "the story sucks, I don't like certain political views of the creator, a character I like died so that makes it a bad game."
The Last of Us Part II was a masterpiece, and probably the best game Naughty Dog has made to date.
This quote is getting overblown big time. We can already see the dumb console warriors wringing their hands in wait to throw it back out and say whatever Naughty Dog does is sh!t.
Please do a better job on pacing. I would have enjoyed TLOU2 more if it wasn't for the time jumps and flash backs. But lets see what else these guys can cook!
Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”
Neil Druckmann talks about Naughty Dog's Next Game which is really ambitious and parts of it are hard to make! pic.twitter.com/IqY2KEI1Gb
— DomTheBomb (@DomTheBombYT) March 1, 2024
"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough
So the people who remained in a studio that had tons of workers quiting and others laid off said that they don't have to crunch, and you are just believing that
They absolutely will wind up having to crunch. Happens at the end of almost every software project development cycle, especially with release date pressures. It's part of the job. Obviously they aren't in a crunch when they aren't in that late phase. But it's wishful thinking if they think they won't see that stress again. Druckmann himself seems to be aware of that.
Yes I believe them. The people who want to crunch can do it. The people who mentally and physically can't, don't actually have to. Some have young babies at home. Things have changed since the Schreier report.
@helicoptergirl
It wishful thinking to think some workers can choose to crunch or not to do so. That’s akin to people you work with saying they don’t have to do work they don’t like and you’re the one that has to take up the slack. That’s not how things work. Especially if your the person assigned to a specific task that has to be completed for the development to move forward. It’s a team sport when it comes to making a game. As with most things in life. Now that they are a smaller group, it’s even more important for everyone to pull their weight. Peace
@rlow that was exactly the mentality before the exposure and it was talked about and reported on. It's different now. You know, sometimes things and attitudes just change for the better. They knew they needed to change and they have and they're not stopping trying to make the creative environment as good as it can be.
When someone pays another person to do a specific job in exchange for a certain rate of pay, it's called work.
They didn't sign to crunch and neither were they paid for it, people were hospitalized in Naughty Dog
Exactly most of these people wouldn’t last a season in the trades.
I f******* love how many people are doing a complete 180 on their views of crunch culture despite the awful stories reported on over the many years just because we’re talking about NaughtyDog
You can’t just cherry pick what to be mad about
“They signed a contract…it’s called work…that’s life…it’s a job”
I mean really guys, if this was EA you’d be having a field day
I bet you any money if any of these guys regardless of studio went in and said to their superior “Listen, don’t feel like the over time tonight, I’ll just stick to my normal contracted hours if that’s alright” I highly doubt they’d be given a warm response
@Tristan1982: The problem is crunch is because of the inefficient management and sudden changes in projects. ND made major story changes based on some feedback, that results in months of rework, redesign, etc. And none of those changes were built into the project from the get-go, so they still have to meet a deadline.
@H9: One person. And they did sign up for crunch, ND is notorious for hiring people who don't mind it. That's the problem, they tell you who they are, people just aren't listening. And, they did get paid, just their QA level of people are paid shit, which is an industry issue for something so freaking important. And people wonder why we have such broken games at launch. Because companies don't want to pay to deliver as long as people will buy enough to get them past first few months of patches and then re-release a major patch with an expansion to get people to come back.
@-Foxtrot " You can’t just cherry pick what to be mad about " -- N4G home of 'hold my beer' on that alone.
The kindda guy to guilt trip others into overwork or tell them to be better slaves ('employees'). Exactly what corps like. How does it taste?
Assuming you have a job, how would you feel working 80 hours a week for the same pay? You’ve not experienced crunch otherwise you wouldn’t be speaking like this.
As somebody who has crunched before. No, it wasn't my choice, no, you couldn't handle it, and no, you don't work in a better industry than I do.
exactly, get the game out before PS6 and if it takes crunch, or over time which you get paid for, get on with it
"Assuming you have a job"
Assuming I haven't worked more for less, I suppose. And yes, I do.
"Shh... your in the era of feeling sorry for people."
I feel awful for the people that fought for the workers and got stuck holding the bag and lost everything.
"no, you couldn't handle it, "
You mean "I"
I really hope this isn't management BS stress. I get wanting to put the best out, finding the best new ways and concepts, and ensuring your design is just top notch and not wasteful and fulfilling, but when I hear some manager talking about this my first thought is "Are these jerks changing paradigms on a regular basis that's making people play catch up and redo work to meet their new goals?"
That it’ll both be “really ambitious” but also “really hard.”
Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.
Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.
From the article:
“Working on this new game, it’s really ambitious, parts of it are really hard,…”
That is the actual quote. They are already working on it.
Yeah, a lot of people push fake narratives about NaughtyDog and misquote things. That quote is very straightforward.
https://twitter.com/MitchyD...
Above is the complete debunking of a false story that still gets spread around all the time. And the bad faith actors doing it also only pin it on Druckmann for some reason and ignore Straley. They want to portray Druckmann as an evil schemer, even when the false story they're spreading doesn't align with their narrative. They don't care about reality ...
SuckerPunch doesn't get even 1% of this criticism and they haven't provided any update whatsoever on their next game, and it's a sequel not a new IP, so turnaround would be quicker. That's not logical.
Also, just off-topic slightly but..
Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.
I work in manufacturing. Layoffs here to. Especially people with no skill. I feel bad for them more then anything.
I work in advertisement, Im being laid off in may despite being the 3rd best on my team of 15 just under the team lead and assistant team lead, and the assistant team lead is out next week. Yet the last two years we've all been congratulated for record numbers. Times are weird.
Game drought. Lol what. I can't keep up. There's so many dope games releasing. I gotta ask what do you play
Not Naughty Dog games, not this gen. You know, Naughty Dog? Who the article is about?
Is this supposed to be a big gotcha after Microsoft laid off 1,900 and we're ignoring that? Let alone the over 16,000 other layoffs from Microsoft in 2023?
This is an article talking about Sony, no one said anything about Microsoft
And we should always be reminded of it like people are doing with Microsoft, Sony shouldn't get a free pass either
Yes, and this article is 100% about Sony firing people.
ND says new game is ambitious - until Sony lays off 900 more staff to save costs!
Sony publishes new gameplay video - until Sony lays off 900 more staff to save costs!
Sony announces weekend sale deals - until Sony lays off 900 more staff to save costs!
I would assume it's already half done, since it's been 4 years since their last game and they were producing 2 at a time with 2 teams before. I know there was the fiasco waste of time on the multiplayer and I remasters but come on ND, you even gonna get one full game out for this entire generation??
We legit don't know, you and I, everyone else that can comment on N4G, we have no idea what is going on at ND. You can assume all day long but we haven't been made aware of any facts, other than..
3 Remasters released this gen by ND.
Live Service game cancelled by ND (don't know what % of ND worked on this)
Layoffs at ND (among other studios)
No new game released yet this gen new IP or otherwise
I love ND and their games, they were releasing games like a boss on PS3 & PS4. 'Half Done'? even half done means years away, are ND skipping this gen? Even R* released at least a game a gen. But I think you're correct SmortBoie, no game this gen from ND, unless its very late on or crossplatform. Insomniac takes the PS crown this gen
Good response mate.
I suppose I am whimsical for the days of easier production and banging out the titles but we have to face facts. Games as massively polished and detailed as TLOU2 or RDR2 - we want them, they're incredible, but oh boy do we ever have to be super patient for them.
Personally I feel if game development peaked with UC3/TLOU and cycles were still 2-3 years, we just might be better off as a whole. But gamers always want more - more graphics, more length, more details and immersion. And so, here we are.
I've given up getting anything from Naughty Dog this generation that isn't a remake. The development cycle for video games needs to change. 8 year development cycles and one hundred million dollar budgets is unsustainable. The industry layoffs in the past year prove that.
A little exaggeration with 8 year cycles. I think big games can cut a lot of their advertising costs with smarter advertising and not trying to plaster it everywhere and spending 50+ million just to advertise games. Word of mouth is a big deal. Advertising intelligently can get costs down. Salaries aren’t going to go down and that’s the biggest cost of making games so cutting production costs isn’t likely or nearly as easy as cutting advertising costs.
"A little exaggeration with 8 year cycles."
8 years is what it took to Helldivers 2 to be developed. And that game is not even AAA budge.
It doesn’t make sense to me that a dev like ND only release 1 game (hopefully) this gen. Remasters or remakes don’t count.
Factions being upscaled and then cancelled has a lot to do with that. They should have just made it an add on like the first one but hindsight is 20/20 and easy to say.
I hope they morph what they had made for Factions into a MP add-on to Last of Us 3. Would love a new Last of Us mp.
Agreed it takes more time. I mean even with everything that’s happened & with the latest project it’ll be 1 game by/around the end of the gen.
I would’ve expected at least 1 game from them by now. It’s annoying so much was wasted on gaas.
I believe it. They’ve always pushed the limited with their titles, especially Uncharted. I can’t wait to see what they’ve got in store for us.
Stay positive. It is only 20% layoff and not 50% because the game was successful.
I think the 'hard' part is them trying to make a great story, I don't see their gameplay as being innovative or difficulty, though it was enjoyable for what it is.
Have the "it game" even started development tho lol I get it when devs say this is one of our most top ambitious projects yet! honestly tho the work naughty dog always put into graphics, details, adventure in their games be wassup I hope they can continue that I really enjoyed last of us 2 I never thought I would really be into it that much, I actually liked the ending too, I was one of the ones bashing the killing joel thing was the cause of the story going down hill lol without even playing it for myself, those 35 hours played hella worth it
Naughty dog is dead.... If I were them I'd make something simple and straight forward because it appears they've forgotten how to make new original content. Trying tk do a big ambitious project coming off a cancelled flop sounds like bighhting off more than they're capable of chewing.
Without the help of Sweet Baby's, sweet, sweet edit.
Honestly, you guys seriously screwed the pooch when you chose Neil and his crew of naughty lapdog chumps over Amy. ND sold out and let personal agendas and messages (not creativity) take over.
Good, so you won't be interested in their next project then and we don't have to read your complaining. Why do you care what a sell-out company does if they are sell-outs?
It'll be cancelled around the launch of PS7 based on previous game.... Well, not really a game, but everyone got paid!
so ready for ps6 ? talk is cheap and im tired of hearing this type of thing, what happened to let the games do the talking ? sonys first party seem to be all silent
Why do we use this special buzz word (crunch) to describe overtime when it comes to game development?...i give two 💩 if they have to work overtime I have to all the time and ain't nobody using special buzz words for it either.a bunch of whinny adults if you ask me.you don't like your job quit it's that simple.
Dikatana
Duke Nukem forever
Starfield
No man's sky (launch window)
Anthem
Fallout 76
Naughty dogs next project
What do all these things have in common the devs and studio leads all went out in public hyping their project to death and promising something ambitious.
Now I hope NDs next game doesn't meet the fate of the above but I want to highlight what I think of as a gamer who has seen these kinds of statements before.
nice find.
but tbh they should keep doing uncharted it sells great and it's a fantastic game :)
I. thought they were a one game one console machine
Maybe their next franchise that is going to be on PS4?
What is it thing?? I would not mind seeing a horror done by nd it would be awesome
I'd love to see Naughty Dog make a science-fiction game. They apparently had a game
idea that sounded similar to Bioshock.