330°

Rage Car Combat footage looks phenomenal

GB writes : Rage is shaping up to be one of the best games of this year.

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gamingbolt.com
Karooo4665d ago

that makes the wait for twisted metal easier.

Micro_Sony4665d ago

WTF are they showing Rage at Rave party?

iJihaD4665d ago

i wouldn't call it phenomenal. rather quite interesting.

Crazyglues4661d ago (Edited 4661d ago )

So glad I pre-ordered this game already, can't wait to start playing..

The thing I notice in the video was, it's really looking smooth, I guess that 60fps that they were working hard on hitting is going to pay off big time..

know I just hope the game is good.. I think people will be surprise at just how big having a shooter play at 60fps is.. how much of a difference it will make to the feel of the game..

Can't wait...

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HeavenlySnipes4665d ago

I guess. Not amazing in my eyes

bozebo4665d ago

I thought the same thing. But then I realised that it's the first time a console game has had an environment of that scale where everything is actually interactive and reachable - not just 2D backdrops filling in the blanks to make the environment look big. Combine that with rendering quality that is very close behind games like Crysis 2 and that it is managing 60fps; then you can see how big of a technical achievement they have made.

Also; I wouldn't class shaky, blurry camera footage as anything to judge the actual rendering quality by.

I have yet to see a proper uncompressed video of RAGE - to see what it would actually look like running on my own screen; which is the only proper way to be able to decide if a game does look great or not.

Heartnet4665d ago

Fallout 3 had just as big as an environment tbh

dommafia4665d ago

I love how you are deducing this from a SHAKY CAM LOW QUALITY VIDEO. This is why publishers/devs hate when they leak low grade footage. They know people like you can't stop for one second and say "hey maybe I wont judge the graphics quality based on this shitty video quality".

gypsygib4665d ago

Off topic but I will never buy 5 gum, their ads are extremely annoying, overbaring and loud.

I can't wait until those 5 gum advertisements have run their course.

BeOneWithTheGun4665d ago

gypsygib, I totally agree with you. I hate those stupid, trying to be all cutting edge, fall into a big bowl of lava lemons. They are as irritating as the DQ commercials that stole their whole bit from Old Spice.

Bubbles.

BeastlyRig4665d ago (Edited 4665d ago )

looks ok.

Show all comments (23)
110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1636d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1789d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071789d ago (Edited 1789d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141789d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1788d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1789d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1789d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1788d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1783d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.