indiePub has published an interview with Jeff Vogel, founder, president and programmer of Spiderweb Software, Inc., makers of the recently released iPad, Windows and Mac game, Avadon: The Black Fortress.
From the interview:
"Avadon: The Black Fortress is the first game in the Avadon trilogy," explains Vogel. "It tells the story of the Pact, a loose alliance of nations trying desperately to keep the barbarians, monsters and enemy powers at bay. The Pact is watched over by Avadon, The Black Fortress, a force of spies, assassins and warriors who seek out threats to the Pact and destroy them before they become serious... In the game, you play a Hand of Avadon, an agent who explores and does its bidding."
GamesBeat: "Jeff Vogel never pulls any punches. So when the longtime indie success story released the Avernum 2 role-playing game recently on iOS — then yanked it days later — we knew he’d have some pointed things to say. Here’s the story of why you won’t be able to get future Spiderweb Software games on iPad despite the company’s successful sales for tablets in the past. Also, a suggestion: Better move fast if you want the company’s older works on the platform (Avernum, Avadon, Avadon 2)."
I'd be more surprised to read "Apple does care." Seriously, though, I'm sure it isn't good for one company to have such total control over a single gaming platform.
Apple has never cared for gaming they just want some of the money , yes everyone does but at least those others make an effort to do tons , help and even care .
Apple's never cared about gaming. That's evident enough by the amount of time I spend on my PC and consoles compared to my MacBook. The only good thing the latter's for these days is Garage band, really.
So basically he's blaming mobiles' hardware and coding evolutions , when he can't keep up with it to release 16bits looking games .
Of course apple doesnt care , you came to their ecosystem , and till it works financially they wont cater to you . They were never about revolutionizing gaming or making it better . If anything they made it regress
At least he acknowledges the same issues , only magnified , should he decide to go over the android world
Since Pong was invented in the 1970s (which was, according to Wikipedia, in the previous millennium), Jeff Vogel has been obsessed with video games. Jeff was a nerdy kid.
Vogel played them throughout his childhood. As soon as he learned to program in BASIC, he began to write games. Of course, in the beginning, they were terrible, but he was blessed with persistence and perfecting any craft takes time. He'd write a game, throw it away, then wrote another. At the time, it was just a hobby. Making it a real career never occurred to him. He followed other paths.
100 word limit, makes the title on the included image impossible to replicate here.
So, please accept the above title.
PixlBit | "With over two decades of experience making games and a record of being independent before indie games were a trend in the gaming world, Spiderweb Software is the hardcore for the hardcore. Makers of such classic series as Geneforge, Avernum, and now Avadon, the company focuses on old school RPG experiences that most publishers and developers have abandoned.. While they primarily focus on the PC and Mac platforms, they recently experimented with mobile development, releasing Avadon and Avernum to iOS and Android with stunning success. It seems classic games are classic no matter what system they’re played on."