90°

Resident Evil – which way now?

Which way is Resident Evil heading?

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gameinfo.co.cc
Killustrious4665d ago

I was too annoyed with how he puts "&" instead of writing "and", so I couldn't read past like the first paragraph.

But, Resident Evil is clearly taking the action way as opposed to the survival horror way it should be taking. If they just made Resident Evil 6 like RE4 except scarier, I'd be relatively happy. But I doubt it. The only thing Capcom is doing right this gen is Street Fighter

mrmikew20184665d ago

Well if Wesker is really dead, they can reboot the franchise. Just thinking of how bad RE 5 makes me sick. Capcom added that broken co-op mechanic into the game, just to bring in new players and basically gave the long-time followers of the franchise the middle finger.

So who knows what's going to happen to the next RE game. I lost faith in Capcom this generation.

IRetrouk4664d ago

they need to go back to the old style, resi 1,2,3, code veronica x, screw the new style action shit, i want zombies and BOWs.

airportwest4664d ago

make the game like RE4 with more zombies and bosses as mercenaries harder to kill.

tigertron4664d ago

They just need to make RE6 scary, give us zombies, allow us to shoot and walk at the same time like Dead Space. Oh, and give us back that certain individual. RE fans will know who I'm refering to...

InNomeDiDio4664d ago

Resident Evil needs Zombies. All kind of Zombies with different skills. And it needs to catch up the atmosphere Resi 1-3 had. You need to be afraid of opening the next door there could be a Zombie behind the corner. Also make less ammo and just a few good weapons. All this mixed in an impressive engine and you have a true Resi Evil.

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60°

Sarah Bond dodges questions on Xbox studio closures

While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios

4h ago
ApocalypseShadow1h ago

Of course she did. She's part of the problem and will just tow the company line.

XiNatsuDragnel11m ago

Yikes you don't help Sarah 😬 making a problem worse

Hofstaderman9m ago

Like a deer caught in the headlights.....

70°

The Games Industry Continues To Wonder What Is The Point Of Its Own Existence

While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.

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thegamer.com
Psychonaut8510h ago

Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.

TiredGamer7h ago(Edited 6h ago)

Might be a great game but it clearly did not make enough money to justify having the team make another game (under the MS umbrella).

It's never been just about whether your game is good or bad. The industry is full of great/underrated games that have a cult following or critical acclaim, but that fail to make great sales. Sad but true. It's a high stakes game, and at the end of the day, companies have to be profitable and make profitable investments. At the very least, there has to be the expectation of a long-term profit even if not profitable today. That goes for anything, no matter if the company is gigantic or a tiny mom-and-pop. We don't have to like it, but our buying habits played a hand in creating this monster.

I will keep harping that the industry has overreached its actual market and that it will implode. That implosion is already starting.

ApocalypseShadow2h ago

I partially agree with what you're saying in that companies need to sell well to make it in the industry. Something I've said again and again. Sony and Nintendo understand this about gaming by selling the game for as long as you can, then drop it on a service for additional revenue. It's why you won't see Sony and Nintendo expensively developed games on a service day one. It doesn't make business sense to do so.

The thing is about Tango is that they weren't given a chance after the acquisition when their game was shadow dropped on a console where gamers are told to not buy games but to rent them on a service for pennies. That kills day one sales even for small indie like developers who have big budgets for their company size.

Microsoft destroyed them in favor of pushing their services over investing in these developers futures or their games they created.

P_Bomb4h ago

“…make a bad game? Well shut you down. Make a good game? We still might shut you down.”

I got chills. It shouldn’t have come to this.

60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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gamerheadquarters.com