From the article: "GamingBolt: Marvin Donald, gameplay director for Darksiders 2, recently said in an interview that the PS3 “is a pain in the ass to work with.” Have you had any such problems developing for the PS3 or any other specific platform?"
DSOGaming writes: "This article was inspired by a video that Elias Peppas shared with me. YouTube’s member ‘HelixSnake’ made a compilation of some epic physics fails from Skate 3. And this made us wonder; what could possibly go wrong in a video-game when physics engine go insane? Well, the answer is quite simple. You can get some gay stuff thanks to the Impact Engine of Fifa 12 & 13, spinning cars, boobs that can go up and down, and games with non-existent collisions (yeah, we’re talking about the legendary ‘Big Rigs’ game)."
LOL! That freaking Skate 3 video collection was just amazing... I want that game now...
LOLOL THAT was the funniest thing I've ever seen!!! Especially the Skate 3 compilation!!!
That was good times. Laughed so hard it made me want to search for more.
Go Nintendo - When EA was contacted about FIFA 12 being largely repackaged as FIFA 13 for Wii, here's what a rep had to say.
Go Nintendo seems to be scratching for news here. Sure, it probably is the same game, but what do you expect with Wii?
lol EA repackaging old games into the new version each year?
Wait until the Madden fans find out...oh wait nevermind.
Wow EA and here I actually gave you a little credit for Fifa 13.
Now I feel stupid. How are companies able to just rob people like this? Actually getting away with it being caught red handed also?
Can someone sue these basterds already, charging for online to play in old games, now this? Is this not enough proof they are greedy as shit?
Or am I missing something here?
They probably don't even sell enough copies on wii to justify any major effort. They just release it with an updated roster for those who missed last years or new comers.
WC - Now that EA Sports have released this year’s addition to the FIFA franchise – and picked up a five star review from us in response – it’s time to get under the skin of FIFA 13, and cater to those players who will have already began to log some serious hours not only in online play against friends, but also in Career Mode and building their Ultimate Team from the ground up. And that means looking a lot closer at the players in the game, and at EA Sports’ ratings decisions.
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This is a smart man but he should of just said " no comment " because all his double talk pretty much says the same thing.
Whenever you hear any Dev, executive or CEO say different, they have an agenda to get that information out there.
Ea is a third party pub and is not in the business of exclusives...they would lose to much money...UNLESS somebody pays them too of course. Saying one platform is better than another would be counter productive.
NOW, when you hear 1st party devs sing about how a certain platform has this advantage or that...it's all political.
In REALITY, devs have started using the PS3 as the lead platform in development, not because it's the best, but because it's easier to port onto the 360 than the PS3. Plus, they don't have to deal with all the screaming fanboys when the graphics look better on one platform than the other.
When this gen started, the 360 launched first and games like Bioshock 1 looked great on 360 but then struggled to run on the PS3, requiring some manipulation to run properly. Last years GOTY, RDR, had much the same issues with the 360 version running 720p Vs 640p for the PS3. Mafia 2...many games struggled to be ported to the PS3. At one point, Valve had Ea have another company port Half-life 2 to the PS3 because of the difficulty.
None of that matters now, as they have started using the PS3 as the lead platform as as they say, load the wagon, the mule is blind.
I thought he handle the question quite well. He has worked on all systems so he would know the intricacies of each systems.
Simple 3 cores xbox360.
1 core PS3 + spu's.
Most early titles used a single core while using 2 cores of the 360, gears 1 used 2. halflife used 2, fear used 2. etc.
That's why the rez drop etc or other problems.
Sony's next console will be developer friendly,or shall i say 3rd party developer friendly.we all know sony's 1st party developers enjoy using the cell to make games for the PS3 and the proof is in the pudding,but having 3rd party devs making games on the ps3 without being a port is a blessing.sony said that they will make it easier for 3rd party devs to make games on the ps4.remember gamers time is money.
This means people that made ps3 exclusive games are genius,they never bitch about how hard it is to develope but take pride of their work for the ps3.