Joystiq writes: It always seemed kind of weird that Virtual Air Guitar Company's Kung-Fu Live, a game about performing real punches and kicks in front of a camera to control an on-screen representation of yourself, wasn't a Kinect game, going instead to PSN with PlayStation Eye support.
Xbox Sector writes, After a brief email conversation we’ve just got exclusive confirmation from the developers Virtual Air Guitar, the team behind a wealth of Kinect titles across Xbox 360 and Xbox One.
And they’re preparing to bring their smack-em up 360 title Kung-Fu High Impact to the Xbox One.
123KINECT exclusively reveals that independent developer Virtual Air Guitar Company are hoping to bring a sequel to their Kinect full-body motion fighting game, Kung-Fu High Impact, to Xbox One!
Kung-Fu High Impact is a full-body motion fighting adventure that uses Kinect to scan YOU inside the game to fight the baddies with real kicks and punches.
It was a fun game and i think it will work fine with kinect.
Is this a port? I don't want to play a 2D game with Kinect. But if it is cheap enough, I would see if what my PS3 friends have been raving about is even worth a few coin. Anyone has some footage of the 360 version?
Read that the title is coming to both PS3 and 360 for $40. I think that is to high if it is anything like the original.
Another exclusive now multiplat.
I hope it takes advantage of Kinect and not have to play sidewards while you face the camera.
It was fun but gltchy. Felt like a beta to be honest. Wondering if the Kinect will allow for a better experience. Should be interesting.