Here's a brief preview of what you'll find out, but you can check the rest of the info after the jump.
- This is definitely the "longest and deepest" Zelda experience yet. Aonuma and Miyamoto still haven't been able to look over all the content.
- Aonuma would like to make a Zelda movie if the time and resources were available.
-Part of the challenge with creating Zelda on Wii U will be finding ways to distinguish it from handheld games now that games like Ocarina of Time 3D are playable on a portable system.
-The possibility of Majora's Mask getting a 3DS makeover is discussed. Want to find out what was said? You'll have to look inside!
VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."
Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.
'The Legend of Zelda: Majora's Mask' is a testament to Nintendo's game development skills.
This game is so trippy when one considers Link is dead, and tripping in limbo or something.
https://youtu.be/7S1SVkysIR...
Dave writes, "It only took me two decades but The Legend of Zelda: Majora's Mask is one of the outlier and engaging Zelda experiences."
ill never forget my first experiences with MM, and its why its my favorite zelda title
Majora's Mask, a major oddity in the series as the game is shaped around the story rather than the story being shaped around the game as Nintendo usually does. It wants you to be invested in saving the world and all the unique individuals in it. The game was made so fast too, this is really its saving grace. Certain aspects of the original game technically are a bit rough (poor Z targeting getting made into jank), and the boss fights just generally aren't good in either the original or the remake. The dungeons themselves are generally actually pretty interesting, but the true draw is everything that happens outside of them ultimately.
Such a gnarly game! The gameplay is so varied because Link can transform into totally different characters. Swimming around as a Zora was so chiilll
Please, no zelda movie, just keep it a game.
If Zelda was made by a foreign production company I'd be all for it, but not Hollywood, they'd just ruin it.
I would love Majora's Mask on the 3DS though, nice interview thanks
a zelda movie would be terrible... like elektra terrible!
A studio Ghibli Zelda film!
Please!