Wii U forcing rivals to launch systems earlier, says boss
Karl writes: - You’re placed in an out-of-this-world environment (there’s a small selection to choose from) and after a quick tutorial of which buttons do what, you’re free to play! Using the motion controllers to combine a variety of shapes and colors (and a bit of freehand painting) you’ll produce beats, synths and…other musical sounds (I’m not an EDM expert so you’ll have to forgive my ignorance on the subject) which will create and elevate the chosen track (again not a huge selection but enough to showcase ArtPulse).
Josh writes: - I am going to cut through all the formalities I normally give my reviews with Himno. Normally I try to go into ever Indie title I play with an open mind, and that was no different with Himno. The game boasts “a non-violent, no death platformer.” That may be true that you do not fight off zombies or orcs. However, the bit about not dying is a load of crap as you will constantly fall into the water as you have no clue where you are going half the time.
The animation is nice and it looks like it controls well but they seem to have forgotten to make it a game.
Lyam writes: - Mekabolt is very simple in concept. Your gun itself is the mekabolt and shooting enemies allows you to manipulate them in a way to continue on in the stage. For instance, one enemy walks on a platform and by shooting it, you can use it to access higher heights. Another is a flying one that when shot, it falls to the ground briefly, letting the player have a moment to jump atop of it and ride upwards. Figuring out the patterns of the enemies and what their benefits are is the key to success in finishing stages. There’s not much difficulty since each time a new concept such as a new enemy appears, the next few stages are simplified to learn the benefits of that enemy.
I'm not so sure it is, as the Wii U hardly seems leaps and bounds ahead of the other two...
It doesn't offer many benefits, if any, over the PSVita + PS3 combo either.
WII U is not that powerful that competition should launch new consoles. Just get creative ubisoft and don't depend on graphics.
if true, they're risking burning bridges to MS and Sony, because both of them would probably want no speculation that affects current sales...
i doubt this i dnt think sony neither microsoft is in rush for another console its just nintendo playing catch up. alot of money was invested into the ps3 and 360 the company gonna ride these consoles till they are squeezed 2 max