GammaLounge takes a look at some of the incentives used to discourage the sale of second-hand games, such as pre-order DLC, online passes and un-resettable game saves and comes up with a few alternatives which may help defeat the 'evil' of used game purchases. Are pre-owned games really that destructive towards the games industry?
Got that retro survival horror bug? Here's Chit Hot's picks for the seven best survival horror games from yesteryear.
Eternal Darkness was way ahead of its time especially for a Nintendo exclusive.
I would love to see a remake or sequel (multiplatform)
4 people love Eternal Darkness.
Quick! Jump on that remake, whoever holds the rights these days.
GameFlavor's Resident Evil First Aid Drink is making a comeback, offering high quality Resident Evil merch.
Games like Lethal Company end up scary because of their freeform nature, while Resident Evil's polish and storytelling ultimately make them rather tame in comparison. Agree or disagree?
If corporations really want to kill second-hand market...they'd make games work only on 1 console.
I dont see how they could kill the used market. What, do publishers honestly think we keep every game we buy? Heck no, we arent millionaires, and the only way we can afford new games is to sell our old ones.
And in order to further save money, we buy pre-owned titles so that we may be able to afford newer and more expensive games.