Massively: When upcoming MOBA Rise of Immortals first appeared on the scene, it took us a little by surprise. The crop of recent DotA clones has made the market crowded, and giants like League of Legends and Heroes of Newerth have significantly raised the bar in both graphics and gameplay over their predecessors. RoI looked initially like a lower-budget MOBA from a smaller and less experienced development team trying to compete above their weight category, but developer podcasts showed Petroglyph's plans to differentiate the game from its peers.
Petroglyph's Battle for Graxia MOBA game that went Open Beta earlier this month on STEAM has received a new Immortal, Ustat, along with his spotlight video below. Ustat is the Master of the Red Wolf, and it attacks by physical damage.
Petroglyph's free-to-play MOBA Rise of Immortals will be represented in Turkey by RISE GAMES and further developed through the partnership .
It seems that most of the MOBA style games coming out these days aren’t really trying to do any revolutionary things with their game-play. Rise of immortals is no exception...