Burnout Crash's creative director Alex Ward has revealed that the upcoming top-down smash 'em up was initially intended as a user generated content-focussed game for the Wii, "where you drew the road" with the Wii remote.
Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.
I think the crash mode should comeback. Tryng to make the most damage was very cool.
Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.
I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.
After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.
Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.
Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.
John Bedford (Modojo): Regular readers of Modojo will know that we like to bring you a news article each day with all of the latest bargains that you can grab from the App Store. Thanksgiving always brings with it a bigger than usual flood of price-drops, but how do you know which games are the real must-haves?
In this list you'll find only the best holiday bargains available from the App Store today. Note that all prices are correct at the time of publishing.
John Bedford (Modojo): Seven great games have had a bargain bin price-drop on the App Store today, including Osmos, Burnout Crash and Modern Combat 3.
Would of probably been more acceptable.
would of been better than this shit
Should have Stayed a Wii Game
Looks like a wii-game
I want a Burnout like 3 again, that was the best by miles.
Sales in the arcade racing genre have been suffering recently as costs have been increasing, so they probably didn't want to make another big budget burnout incase it suffered from poor sales. Loads of companies are scaling back to make casual games these days because they have to in the economic climate.
It really does cost many millions to make a high-quality console release and they would make lower profits per year because the game would take longer to make and they get a larger proportion of a downloadable title as profit to the studio. This will probably sell more units than a fully priced Burnout would.
I think there are too many racing/arcade-racing games that use semi-realistic cars and graphics but have unrealistic game mechanics, it had it's appeal when the gameplay was on target but it hasn't been pulled off as well this gen.
Off topic:
The arcade-racer I want to see is Rollcage 3, that would fit nicely into a gap in the market left by Wipeout's proven maturity (it can't evolve much more as a game so it should step down and let another similar game prove its worth) - I hope Sony sees it that way too because they own the IP/studio, I think.