'Twiggy', PushSquare: "Over the last three weeks I've played two niche games which I thoroughly enjoyed. Neither of the games were particularly successful at retail, but both enhanced my appreciation of EA as a publisher. Alice: Madness Returns was scorned for being derivative and classical in design, while Shadows Of The Damned was dismissed because of some poor gameplay decisions and an over-emphasis on mediocre gunplay. I'm willing to admit that neither of the games are particularly credible candidates for game of the year, and yet they're both imaginative enough to invoke a large dollop of goodwill in my reception."
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Game Rant talked to Suda51 about a potential sequel to Shadows of the Damned, and here's what he had to say.
Man, I’d love to get a sequel. I wish that’s was this was instead of a remaster, but it’s such a niche title. It won’t sell gamgbusters, unfortunately.
Reviewing Alice: Madness Returns almost feels like a rite of passage for me. You see, I'm from the same town as the childhood home of Charles Dodgson, better known to you and I by his pen-name, Lewis Carroll. As such, he's a bit of a local culture icon.
I played Alice: Madness Returns for the first time last year. What an amazing game and adventure. It's a huge shame we aren't getting a sequel to it. It absolutely deserves another game.
oh yeah, I remember this game! I remember liking it, but found the platforming to be utterly obnoxious. Loved the world design.
Good review!
Do they make the best multi-plat content? yup!
They (EA) might make some questionable decisions, but they also do a lot that other publishers don't. They will publish obscure and unique games where others will just want to rehash. I have to say that like 5 of my favorite franchises are EA published games. I haven't tried Shadows of the Damned or Alice Returns yet, but I'm sure they're good.
EA pass?
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...they all are and the games mentioned where hardly unheard of. Both Alice and Damned are made by very well known development houses and EA exposure to losing money is relatively small compared to those games being hits..
EA is parasite that runs around trying to latch onto well known titles claiming they somehow invented the entire genre...lol...What have they done??? The makers of Dead Space are now working for Activision under the moniker Sledgehammer...WHY??? EA decided to buy Criterion because of their creativity and actually at the time, their popular middle-ware ( Renderware ) solution and where are they now??? They killed FPS Black, which at the time of it's release ( 2005 ) was more next gen than any titles releasing on the then new consoles. Now Criterion is making NFS instead of Burnout...0_o...MOH is a shadow of whatever made it a popular FPS. The two stooges behind Infinity Ward actually worked at EA before giving up and then making it big at Activision before the greed bug hit.
What exactly is EA's big contribution again...lol...Where's mirrors edge??? Is their contribution the monopoly they hold on sports licences??? When Dana white offered UFC and MMa to EA they said no thanks, nobody is interested in MMA and now it's like Hey, we invented MMA now that it is popular...O_o
Bioware started out as one of the best devs out there and are slowly be turned into a generic TPS dev...must be that innovative EA influence. :/
EA is a lot like a dog chasing his own tail. In this case, they are chasing Activision. Releasing their EA-Dice Battlefield game in the same launch window as COD ( and MOH before that ) shows how dumb these guys are and, Activision obsessed they are as well. Bioware and their Star wars MMo is another stab at W.O.W and it's dominate position. Sadly, their little scam is working. Release a similar game beside a break out hit and tap into that fanbase with no innovation. Shift/ Forza, MOH-Battlefield/ COD, UFC MMA/ EA MMA, NFS/ GT...etc
Activision has not been perfect but people hate activision because it's successful. They have signed Bungie up for the next 10 years..O_o...have one of the most popular MMo's ever in World of Warcraft. Guitar hero was one of the biggest and most popular franchises ever before the whole world descended on that fanbase with their Guitar Hero wannabe titles and diluted and basically shut down that demographic...for now at least. Activision tried with Bizarre Creations and while I would of like them to give them another chance, COD Elite has taken center stage and required the extra attention. It's not like Activision didn't try with BC...they Made The Club, Blur and the last James Bond game but had very poor results. Motion controls and Activisions ridiculously priced Tony Hawk skateboard hurt the last Tony Hawk game but that franchise is far from dead and is one of the bigger franchise's out there.
People just love to hate Activision but look who want to charge for demo's and this ill advised online pass nonsense???
@Red..they are not milking anything and that's a typical jealous fanboy statement. What Activision is doing is keeping the fan base engaged. Jealous fanboys say the same thing about Halo and any successful franchise. Those gamers have no problem buying 1 game a year or DLC for their favorite title's. You better get use to it, because that's the future. How is Activision trying to be EA. COD is 10x Battlefield or MOH and good luck trying to top W.O.W...O_o
They gave us Mirrors Edge, they can do no wrong in my eyes.