Denkiphile writes: "Ever since its teaser trailer leading up to E3, Ninja Gaiden 3 has been making some buzz about how the game will turn out and what fans can expect. After all, the game boasts a rich pedigree leading all the way back to the original Nintendo Entertainment System. With Ninja Gaiden 3, Tomonobu Itagaki will no longer lead the project as producer, leaving even more fans in the dark about the game’s prospects. However, since the playable demo was available at E3, concerns were quickly answered and fans got a good taste of what’s to come. To find out more about this game, we ask Team NINJA Leader Yosuke Hayashi a couple of Quick Questions."
Rise of the Rōnin producer Yosuke Hayashi and director Fumihiko Yasuda are watching Shogun and recommend you watch Yojimbo.
Koei Tecmo's Integrated Report 2023 published this morning alongside the company's financial results includes interesting insight from veteran Yosuke Hayashi.
Famitsu: "Rise of the Ronin is a PlayStation 5 (PS5) software scheduled to be released on March 22, 2024 by Sony Interactive Entertainment (SIE).The game is being developed by Koei Tecmo Games' Team NINJA. This is a completely new open world title set at the end of the Edo period in Japan. Along with a story full of historical romance typical of Koei Tecmo Games, you can enjoy an action RPG with a high level of combat typical of Team NINJA, making full use of melee weapons and firearms. In this article, we interview Koei Tecmo Games' producer Yosuke Hayashi and development producer and director Fumihiko Yasuda. We asked him in detail how the development of this work began, and what kind of story and game it is."
I know I'm probably the minority on this but I don't really care for many team ninja games. I can't think of one I actually really enjoyed. Ninja gaiden I liked but coulda did without, probably more a nostalgia thing on that.
I hope they have dynamic gameplay mechanics that adapt to how you engage each situation like for example if you want to stealthy kill an enemy with single blow instead of engaging the enemy head on with a series of attacks you can.