110°

Graces F Europe Release by Summer 2012 - Interview

In the recent Japan Expo 2011, Kingdom of Tales, a French Tales of Series fansite, was able to get an interview with Makoto Yoshizumi, one of Namco Bandai Games' board members and an executive of Tales Studio. Yoshizumi shares some valuable info for the Western audience, including info on Tales of Graces F and Tales of Xillia.

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abyssalchronicles.com
chaos9994705d ago

Summer 2012? O.O

Anyway good news for Xillia. I don't have any interest in Graces F but you can get my money for Xillia.

Cloudberry4705d ago

.
About Tales Of Vesperia PS3 English version.

Redempteur4705d ago

it is lost .. forget IT ..

@about graces F
the simple fact that they annonced something , a translation in february and to this day the trailers are still in japanese ... andthey give us summer of the next YEAR as a release date ..

everything just show that they aren't that quick and under pressure to release it

Knightofelemia4705d ago (Edited 4705d ago )

Bring Vesperia to North America and I might care about these other Tales titles

TheDivine4705d ago

It is in north america wtf? U mean bring it to ps3 in NA because im too cheap to buy a 360.

Knightofelemia4704d ago (Edited 4704d ago )

I have the game for 360 I want the PS3 version

ZeroX98764705d ago

At least we can get Tales of Graces F! Just hoping that they bring Xillia over here too!

RichterBelmont4705d ago (Edited 4705d ago )

Ugh, so does this mean we're on schedule for a Summer 2014 release for Xillia over here? :P

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80°

Tales Of Graces Ƒ Retro Review – Holding Out For a Hero

Gary Green said: Namco Bandai heard the call of many fans asking for the PlayStation release of Tales of Graces which was originally released seemingly exclusively for the Wii back in 2009. If you’re acquainted with the Tales series then Graces f won’t be something entirely new to you, yet if you’re a newcomer then you’ll find a plethora of gameplay mechanics and nuances that distinguish this series from other JRPGs. While the game finds itself following the traditional archetype of JRPGs, such as a somewhat clichéd story, Graces has something to offer to both veterans and newcomers alike.

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pslegends.com
GoodGuy0935d ago

Odd this and the xillia games still haven't gotten remasters yet.

230°

Beloved Tales Of Character Designer Mutsumi Inomata Has Passed Away

Today it was announced that the gaming and anime industry has lost another beloved artist and creator. Mutsumi Inomata has passed away.

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techraptor.net
banger8864d ago

The Tales Of series are some of the best RPGs I've ever played, and the characters are a big reason for that. I don't think I played a single game in the series that I didn't enjoy. Rest in peace.

Snookies1264d ago (Edited 64d ago )

Damn, that sucks to hear... His designs were always wonderful.

H964d ago

RIP, sheade some great designs, man it's one after the other this year

FinalFantasyFanatic63d ago

We're 3 months into the year and I feel like we're taking nothing but L's.

autobotdan64d ago

Wow she was the character designer for Tales of Destiny one of my favorites of all time =(

scorpio_204964d ago

I love the Tales games. Phantasia will always be my favorite. Ironically I felt like as the series progressed the character design became too “anime cliche.”

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170°

"Let Me Solo Her" Receives A Special Award From Namco Bandai For His 1000th Victory Against Malenia

Immersed Gamer writes: "Let Me Solo Her is a legendary Elden Ring player who mastered one of the most infamous bosses to help his fellow tarnished via co-op. And for his service, he received an award from Namco Bandai to commemorate his 1,000th victory. The reward in question is a real, and extremely dope, custom-made sword.

Malenia is regarded as the hardest boss in Elden Ring, and the relentless Tarnished has defended literally thousands of hosts against this malice. Let Me Solo Her apparently passed 2,000 Malenia kills a while back, but it’s hard to measure the exact count he is at now. Bandai Namco sent the gift his way when he was at around 1,000 kills. But due to the nature of the object, it got stuck in customs for a while!"

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immersedgamer.com
shaenoide683d ago

Nice to see an healthy online behavior to be recognize by the dev teams.

But man.... How many hours did he spent playing Elden Ring? Not sure it's that healthy in real life 😂

But still kuddo to him :)