190°

SCEA Launches New PSP Campaign Starring Michael Strahan

(SCEA) today announced details about their new PSP TV campaign. An extension of the "dude, get your own" spots, this new campaign will feature New York Giant Michael Strahan highlighting the new PSP slim. These ads will also feature the immediately noticeable "Annoying Guy" of the previous PSP campaign.

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gamedaily.com
ATLRoAcH6052d ago

He gives that "Cluster Bombs" dude a beat down.And hes playing Madden of course.

IdontTakeSides6052d ago

I haven't seen it...but it's good that sony is maketing there products better

C_SoL6052d ago

i can agree with you there brother...

freakyzeeky6052d ago

I kinda like that annoying guy... He's funny. :P

b777conehead6052d ago

its time Sony starts advertising there systems psp and ps3

Premonition6052d ago

I saw this one a couple times, made me laugh lol, its great sony puts a little comedy it feels good.

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60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

shaenoide2d ago

Easy not enough developpers to add content to the game (palworld)

Profchaos2d ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb1d 23h ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly1d 20h ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid6381d 19h ago

Indie devs dont make multiplayer games?

Si-Fly1d 17h ago

Read the article dude 👍🏻

Flewid6381d 16h ago

Read the article. Same question.

90°

15 Great Games Where Every Minute of the Experience Feels Earned

GB: "We take a look at 15 amazing games that had the perfect length."

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gamingbolt.com
2d ago
coolbeans1d 16h ago

Pretty good list. Botany Manor would be the newest addition that encapsulates that title.