1050°

id Explains Why RAGE Looks So Damn Good On Consoles

RipTen had a chance to speak with id’s creative director Tim Willits recently, and he answered our questions about how they got RAGE to look so damn good on consoles.

CrzyFooL4683d ago

Barbara Streisand. I mean... John Carmack.

StanLee4683d ago

Yes, it does. It seems like the world of Rage is a large open area which is even more impressive.

rdgneoz34683d ago

@StanLee It does look amazing, can't wait for it to come out. Though I've heard its more Borderlands style open, with different sections connected to each other and not able to explore from 1 side to the other without loading screens.

lil Titan4683d ago

the short answer is that he takes the time to figure out the stuff that so many developers complain about and fix them! no cutting corners

hikayu4683d ago

cutting corner is so 2010 . john carmack's games are round , no corner to cut . f*ckin perfection or nada .

RedDragan4683d ago

Still looks far better on the PC. I wish the Devs would just speak the truth that consoles are not up for the job of doing graphics.

nickjkl4683d ago (Edited 4683d ago )

i like when people talk about pc

as if its a console

as in it has ONE set of specs that generalize the whole platform

they talk as if that gtx 590 is in every pc

and forget that no everyone has a gpu that can run dx11

and that not all gpus are even used to just play games

AAACE54683d ago

@nickjkl... Have a heart man! PC gamers have felt left out the past few years because no one cared about it much!

Now PC games are being talked about in the same sentence with consoles, so they have to promote it! Otherwise it's back to the World of Warcraft and Starcraft stereotype!

a08andan4682d ago

@hikayu

Technically a circle features an near infinite number of corners :) They are just invisible to the human eye :P

RedDragan4682d ago

Lol... DX10 is far superior to anything the PS3 and 360 can do. And those cards cost as little as £30.

Consoles have yet to see a game that beats GRID and DiRT 2 in graphics.

But don't worry, you'll get those graphics in the next generation.

;-)

+ Show (7) more repliesLast reply 4682d ago
meetajhu4683d ago (Edited 4683d ago )

John Carmack made Doom run on SNES@50fps or 50hz what else i can say. He is the king of PC and consoles game engines.He created OpenGl and the most advanced network game engine.

Peaceful_Jelly4683d ago (Edited 4683d ago )

Carmack didn't create OpenGL, from where are you getting that info? OpenGL is the rival API to DirectX and it was created by Khronos Group. Carmack was the number 1 supporter of the API but as of late he switched to DirectX.

edit: And talking about the video, the guy says that the game looks that good thanks to "Mega Textures/Virtual texturing". http://en.wikipedia.org/wik...

Mega Texture uses low memory and resource but it takes lots of space from the disc. This is the reason of why Carmack has been saying that the PS3 version will look better (due to blu-ray massive space) but now they made the Xbox version into 2 discs to accommodate the missing ones and now the game should look more or less the same on both consoles. With the free additional resource they can make the game run at higher frame-rate and in 720p (unlike COD, that sacrifices resolution for frame-rate). WIN!

BeastlyRig4683d ago (Edited 4683d ago )

They are even optimizing it for intel sandy bridge laptops! to run at 30fps though.

bozebo4683d ago (Edited 4683d ago )

@BeastlyRig

30fps is unbarable with a mouse though. I am guessing by sandy bridge laptops you mean the gpu that is integrated in sandy bridge cpus.

Though anybody expecing to game properly will have a dedicated video chip in there. So 30fps on the weakling embedded gpu makes 60fps no problem at all for most dedicated graphics chips :O

A cheap 5650 chip is about 4x to 5x more powerful and it will run a game like mass effect or portal 2 at 60fps with fairly high settings. So imagine what kind of crazy high performance RAGE can pull out of something like that.

I think they have picked up on the possibility of casual PC gaming, loads of people own laptops with weak gpus that won't run new games. Scaling an engine to support those weaker chips could be great, especially considering that the bare minimum graphics hardware nowadays is only just behind console performance.

OpenGL4683d ago (Edited 4683d ago )

Obviously you never played Doom on the SNES because it most certainly does not run at 50fps. It's more like 20fps(at best), and runs worse than the Atari Jaguar despite its considerably lower resolution and less detailed sprites. It was still a pretty big achievement though considering how weak the SNES really was when Doom came out.

Big_Dom4683d ago

No he didn't. True, the SNES was not made to handle 3d texture mapped environments, and it was a massive acheivement to even run Doom on the system, but the FX chip 2 still couldn't render Doom at 50 fps. Nowhere near it. It was more like 12-15 fps max and at a cost of a boxed off screen and no roof and floor textures, with sprites only having a front on view. I don't know where you got 50fps from.

chidori6664683d ago

you sound like the biggest fanboy of this tool.

+ Show (4) more repliesLast reply 4683d ago
showtimefolks4683d ago

i can't wait to get my copy hopefully it will deliver on all aspects.

the budget for this game must be a lot too 5-6 years od development that includes the building of the engine to handle all that pressure

i would love for bethesda to do a Fallout game using this engine. and I mean bethesda not this other studio that did new vegas

obsidan have very smart ideas for their games yet very very poor ways to execute those ideas in their games

Voxelman4683d ago

apparently it's had a pretty small team working on it for most of the time (30-50 in the early years) and only since the Bethesda deal have they upped it to 70 so I wouldn't be surprised if it actually cost less than big games like Assassin's creed Brotherhood which had 300+ people working for just over a year etc.

hiredhelp4683d ago

Cant wait for october november december. Serious amount good games for pc and consoles. I need more money. (

showtimefolks4683d ago

for fall 2011 lol if we want to enjoy all the great games that are coming out

+ Show (2) more repliesLast reply 4682d ago
xPhearR3dx4683d ago

RAAAAAAAAAAAAGE. This game is going to kick ass!

LOGICWINS4683d ago

Only shooter I'm getting this year :D

LocO_o4683d ago (Edited 4683d ago )

So you wont be playing

Gears of War 3
Uncharted 3
Call of Duty MW 3
Resistance 3
Deus Ex Human Revolution
Dead Island
Saint Row the third
Battlefield 3
MGS Snake eater 3D
Twisted Metal
Aliens: Colonial Marines

If thats the case then what will you be playing?

Edit: Shooter games are a subgenre of action game,[1] which often test the player's speed and reaction time.[2] Because shooters make up the majority of action games,[1] it is a fairly wide subgenre. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon".[1] A common resource found in many shooter games is ammunition.[2] Most commonly, the purpose of a shooter game is to shoot opponents and proceed through missions without the player character dying.

LOGICWINS4683d ago (Edited 4683d ago )

@Loco- More than half the games u listed aren't shooters, but rather games with shooting elements.

By your logic MK9, Infamous 2, and Yakuza 4 are shooters because they have shooting elements in them.

One of Stryker's moves enables me to shoot his gun..does that make MK a shooter?

Cole's primary means of offense is shooting electric based powers out of his hands..does this make Infamous 2 a shooter?

Also, I wasn't aware Max Payne 3 and GR: Future Soldier were coming out this year. Btw, I will be PLAYING most of the games u listed...just nt buying them this year. Re-read my comment.

xPhearR3dx4683d ago

Ummm LocO_o These games don't come out until 2012, he said 2011. Still don't agree with him.

Mass Effect 3, Resident Evil Revelations, Ghost Recon Future Solider.

And these games have a TBA for 2011. Star Wars The Old Republic, I am Alive, and Max Payne 3.

Foxgod4683d ago (Edited 4683d ago )

Well, ME3 wont be out this year, and it ain no shooter, same goes for old republic, i am alive, and most of the other games in your list.

Da One4683d ago

ME3 not a shooter......that's not what bioware thinks

ATiElite4683d ago

by LOCO_o's silly logic Minecraft would be a shooter.

Uncharted = Action/Adventure
Dead Island = survival Horror melee
Saints Row the third = action
MGS Snake Eater = action espionage
the rest are shooters but I'm kinda on the fence about Deus Ex:HR

bozebo4683d ago (Edited 4683d ago )

"ME3 wont be out this year, and it ain no shooter"

What do you spend 90% of the time doing? (in 1 & 2)

Shooting.

awi59514683d ago

@bozebo

My mass effect guy is a biotic my powers do most of the damage a little pistol isnt a good weapon in masseffect 2. I blast people with force waves and i usually bring one other biotic in my party to juggle guys in the air so i can knock them off edges.

+ Show (5) more repliesLast reply 4683d ago
theonlylolking4683d ago

Graphics look worse than MW3 and MW2.

Rage: http://www.gamersyde.com/po...

http://i1095.photobucket.co...

iD is trash now and they should disappear. Carmack used to be good but lost his greatness. 60fps does not mean anything if the game looks like trash.

They are worse than crytek and there gloating on the graphics. BF3 on PS3 looks better. Dont say "its because it is is 30fps". Well it is also doing fully destructible environments.

MW3: http://www.modernwarfare247...

It looks slightly better than RAGE but still. Carmack and iD has lost the greatness and have been beat by IW, DICE, Naughty Dog, Bungie, Bethesda, etc...

The praising of Id must stop because they have fallen lower than the abyss. FTW for Bethesda, Bungie, Insomniac games, Naughty Dog, DICE, IW, Respawn Entertainment, Bioware, thatgamecompany, sony santa monica studios and many more!

LOGICWINS4683d ago

LOL, ur name fits u. Bubs. Funniest N4G comment I've read all week.

ATiElite4683d ago

you do realize all the CODMW3 video and screens have been set pieces and or cut scenes. I haven't seen any real live game play yet.

that picture you showed is a cut scene.

jdktech20104683d ago

your on drugs if you truly think that....that's not MW hate but it's the truth. RAGE looks amazing on consoles

AO1JMM4683d ago

You are in fact a crackhead if you believe that rant you spit out.

Apocwhen4683d ago

What's funny about this is the COD engine is running on a modified Quake 3 engine.

Guess who originally created the Quake 3 engine? ;)

bozebo4683d ago

"it is also doing fully destructible environments."

And what, exactly, does that mean for graphics? Nothing at all, it's entirely cpu & memory - physics...

likedamaster4683d ago

Guess who created the engine MW is running on? Yup, that would be Carmack.

ViserysTargaryen4683d ago

The fanboy disagrees just gotta stop. Yes Carmack is brilliant and Id created the shooter genre but we're talking about Rage here, and this guy does have a point. One of the main gripe of Rage and it's "mega textures" is the quality of the said textures. They tend to be low res and blurry. On the console this isn't as much of an issue since all console textures tend to be lower resolution, but on the PC there are fears that blurry mega-textures might stand out too much in 1080p.

+ Show (6) more repliesLast reply 4683d ago
Matronedea4683d ago

The details in RAGE are astounding, it's definitely going to be worth picking up :)

MrSpace4683d ago

Is their any PS3 footage been release yet, if anyone can link me ?

firemassacre4683d ago (Edited 4683d ago )

yea, its gonna look amazing on ps3,and pc ofcourse. john ftw

kingdoms4683d ago

LOL sure if say so. Graphical great games on PC and consoles always yields a better ps3 version over the 360 version :P

Try harder

LOGICWINS4683d ago

I haven't seen any PS3 footage..but I honestly don't care. Carmack doesn't dissapoint.

nightmarex1214683d ago

Yeah i think only press seen footage but here screens maybe
http://blog.us.playstation....

bozebo4683d ago

Looks amazing. Apart from some of the textures being too low res. But the engine probably adapts the texture resolution which it streams from the hdd to keep the frame rate at 60.

If theres anything I can predict about the ps3 - 360 differences, it's that the shader quality on the ps3 will be several times better because Carmack will actually make use of the spus properly, which no current multi plat game has actually done yet. BF3 probably does too though, judging by what I've seen.

Show all comments (108)
110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

Read Full Story >>
thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

Read Full Story >>
escapistmagazine.com
Fist4achin1620d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

Read Full Story >>
dsogaming.com
traumadisaster1772d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071772d ago (Edited 1772d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141772d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1771d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1772d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1772d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1772d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1767d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.