Freeplay: Episode 19 - Tenderness, Tombs and Toilet Tissue

It is the time of austerity. People are on strike, countries are folding like the notes they put their faces on and people are becoming so tight that the pressure is becoming palpable. Lucky then that Freeplay highlights all the great games you can play for free! On this month's show: Loved by Alexander Ocias, The Graveyard by Tale Of Tales and whether a focus on the technical elements of games is hampering progression of the medium.

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inretrospectpodcast.com
70°

Five Games That Use Choice in Unique Ways

Here are five games that use choice in interesting ways. Because of the agency they give players, all of these are good examples of how games can interact with the player, and where games can go as a truly interactive medium.

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halfglassgaming.com
50°

Game Under Podcast Episode 78

In episode 78 of the Game Under podcast, Phil Fogg updates his impressions of Fallout 4, cheesing the game like a traumatised Bethesda vet. Tom Towers offers his final thoughts on The Witcher 3: Hearts of Stone, and retracts some of his previous statements about Wild Hunt. They both go over The Graveyard (limerick or interactive critique of Cormac McCarthy's The Road) and Sunset (is Leigh Alexander a CIA plant?).

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gameunder.net
30°

Interview: Tale of Tales; 'critics should be educated about art'

Digitally Downloaded writes: "One of the more interesting indie developers out there is Tale of Tales, a small team devoted to the idea that games can indeed be art. Games like The Path, The Graveyard and their newest title, Bientôt l'été, are not there for simple entertainment. These games look for deeper meaning, engage with players on an intellectual level and aim to be rewarding, rather than "fun.""

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digitallydownloaded.net