XMNR: Shadows of the Damned hits the PS3 and Xbox 360 next week and we were able to sit in on a recent roundtable interview with two of the game’s producers, Joel Wade and Steve Matulac from Electronic Arts. When we weren’t getting knocked off the phone by an Atlanta late summer afternoon thunderstorm, we got to learn a little more about what makes this insane demonic shooter tick.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Game Rant talked to Suda51 about a potential sequel to Shadows of the Damned, and here's what he had to say.
Man, I’d love to get a sequel. I wish that’s was this was instead of a remaster, but it’s such a niche title. It won’t sell gamgbusters, unfortunately.
Electronic Arts has announced a number of server closures in the coming months, including Apex Mobile and the 2012 Syndicate reboot.
Syndicate's big saving grace will soon be erased for good. I'll give *some* credit to EA in keeping servers up for 10+ years.
Oh yeah, an actual cyberpunk game. I have fond memories of the old bullfrog Syndicates.
Syndicate was a fun and high quality late PS3 fps that got swallowed in the sea of fps at the time. It was short and it didn't innovate but it had good visuals and fun combat. Starbreeze i believe. Rip Torn and Rosario Dawson.
"Suda already has ideas for a sequel but we’ll have to wait and see how Shadows of the Damned performs with gamers before that happens though."
He must have loved creating this new world then. I wonder if that nightmare team would still work together should a sequel get the green light.
Anyway, I can't wait to try this game, I think a demo is coming soon. At least I know that even if it's not a perfect game, there are enough things to enjoy to make it an instant classic and a worthy game to possess.
Everything Suda touches ends up being unique, everything Mikami creates ends up being exquisite and everything Yamaoka does is immersing.
What more could I want?